RuneLite client released in beta

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Thierryu1
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Re: RuneLite client released in beta

Post by Thierryu1 » Mon Jun 29, 2026 3:22 pm

THIS will surely bring PKH back!
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Kylo ren
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Re: RuneLite client released in beta

Post by Kylo ren » Mon Jun 29, 2026 3:26 pm

So does this mean that Rapsey is the sole owner of PkHonor now?
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Iron adam
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Re: RuneLite client released in beta

Post by Iron adam » Mon Jun 29, 2026 4:23 pm

some item models not loading the right colors, same for wizard hats. basicaly anything thsat uses this shape model
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Canifis bank booths dont work

almost nothing in castle wars works. cant pas through energy barriers or use stairs. so cant even get out of saradomin starting room

texture colors missing on all bracelets
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magma and serp blowpipe dont have their correct color schemes

occult orb color is wrong

the infinity air/water/earth/fire sets have messed up colors

all the dragon masks have messed up colors
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all of the flowers have messed up colors
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Iron adam
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Re: RuneLite client released in beta

Post by Iron adam » Mon Jun 29, 2026 4:42 pm

the scrolling/scaling on the ge interface is messed up. in fixed mode it starts too low in the results. in resizable it starts too high. behavior changes weirdly depending on how many results there are
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Iron adam
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Re: RuneLite client released in beta

Post by Iron adam » Mon Jun 29, 2026 4:46 pm

progress bars dont show up on ge interface
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Kaymahn1
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Re: RuneLite client released in beta

Post by Kaymahn1 » Mon Jun 29, 2026 4:46 pm

~Lumbridge castle staircase not working
~Zulrah teleport crashes client - Can only log back in once I teleport away on main client
~Minimap orbs disappear upon entering barrows tunnels

~Smelting bar interface is wrong
~Tan hide interface is wrong
~Fletching logs interface is wrong
~Amethyst crafting interface is wrong
_____________________________________________________
~Skilling master NPC's are wrong
~snowman ring transforms are wrong
~Ring of charos transform - santa transform is wrong

______________________________________________________
MISSING ANIMATIONS

~All sword attack animation
~All crozier attack animations
~All axe + pickaxe attack animations
~All mace attack animations including ancient
~All longsword attack animations including chaotic+vesta
~All battleaxe attack animations
~All scimitar attack animation
~All warhammer attack animation
~All claw attack animations

~Blowpipe (+magma and serp variant) attack + special attack animation
~Trident of the swamp melee attack animation
~Black, adamant, rune cane attack animations
~Katana attack animation
~Wilderness sword attack animation
~Arclight attack animation
~Swift blade attack animation

~Hunter catching imps/butterfly animations
~Mining rock animations
~Animated armours @ warriors guild NPC attack animation

______________________________________________________

~Frozen/volcanic whip colours are incorrect
~Mystic robe sets colours are incorrect
~Elemental staff colours are incorrect
~Drake and hydra bone colours are incorrect

~Incorrect iron, bronze and steel dragon colours in catacombs of kourend
~Incorrect colour for adamant dragons
~Giant spider Incorrect colour

______________________________________________________

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Iron adam
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Re: RuneLite client released in beta

Post by Iron adam » Mon Jun 29, 2026 5:14 pm

salve e has purple color instead of our normal pink

the favorite/unfavorite rooms at cox no longer show as green/red text when generating new layouts
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Iron adam
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Re: RuneLite client released in beta

Post by Iron adam » Mon Jun 29, 2026 6:12 pm

the XP counter is blank

not as bug, but..... can we replace the summoning icon/skill with sailing βš“ πŸ‘€

going over the ice bridge to zamorak gwd area freezes the client (i think this happens sometimes in reg client too)

adamant dragons are the wrong model in lithkren dungeon. looks like all metal dragons use the same colored model

poison spiders in kbd lair entrance are miscolored

lots of monsters that are normally agressive are not anymore (sat at dks for quite a while without being aggroed)
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Iron adam
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Re: RuneLite client released in beta

Post by Iron adam » Mon Jun 29, 2026 9:09 pm

pretty much no combination of stretched mode plugin works for me. fullscreen mode (ingame setting) makes whole client go black.
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restarting the client fixes it, but the scaling is still off
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resizable gives the same issues.

Fixed mode client just straight up doesnt work with stretched mode. theoption to resize the window isnt even there. fixed mode is kinda the main use case for stretched mode too
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this is on a 1440p monitor using the windows native scaling to 125%. but i have same issues even after using 100% and restarting client.
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Mike
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Re: RuneLite client released in beta

Post by Mike » Mon Jun 29, 2026 9:20 pm

The following bugs have now been fixed in the latest RuneLite client release (or should be fixed anyway), make sure you have restarted your client and it shows "v335" in the bottom right of the login screen:
  • Curses dont highlight in prayer book when enabled
  • blighted sacks as null items (inventory/bank/larran's chest collection log)
  • all godsword specials make you invisible
  • vengeance makes you invisible
  • rev caves tp bugged
  • minimap doesnt always give you a flag of where you've clicked (probably something to do with zoom)
  • when loading chunks the minimap sometimes goes black
  • some emotes dont work
  • brightness adjuster doesnt work in settings
  • bright textures doesnt work in the gpu plugin (not sure if this is fixed since I'm not sure what uses bright textures)
  • grand exchange items up for sale textures are bugged
  • grand exchange buying items is bugged (wrong item when you click on it, sometimes item doesnt show up, sometimes item has a weird texture)
  • doesnt show xp grained on drop down xp menu
  • Some pets are bugged (beaver)
  • skill capes look weird
  • colored infinity robes textures (head is invisible)
  • cant log into characters that have less than 3 letters in the name
  • steadfast boots + ragefire boots have the same display as eternal boots im assuming glaivens also look the same as eternal boots as well
  • to wear a max cape u have to click "teleport" on the cape
  • idk if its just me but fire surge looks kinda goofy and is huge
  • all the skilling cape hoods have a blue colour inside. They all have a pink trim too?
  • vanguard boots are hella glitchy same as trickster boots
  • katana is glitchy
  • some item models not loading the right colors, same for wizard hats
  • Canifis bank booths dont work
  • texture colors missing on all bracelets
  • magma and serp blowpipe dont have their correct color schemes
  • occult orb color is wrong
  • the infinity air/water/earth/fire sets have messed up colors
  • all the dragon masks have messed up colors
  • all of the flowers have messed up colors
  • the scrolling/scaling on the ge interface is messed up
  • progress bars dont show up on ge interface
  • Lumbridge castle staircase not working
  • Zulrah teleport crashes client - Can only log back in once I teleport away on main client
  • Minimap orbs disappear upon entering barrows tunnels
  • Snowman ring transforms are wrong
  • All sword attack animation
  • All crozier attack animations
  • All axe + pickaxe attack animations
  • All mace attack animations including ancient
  • All longsword attack animations including chaotic+vesta
  • All battleaxe attack animations
  • All scimitar attack animation
  • All warhammer attack animation
  • All claw attack animations
  • Blowpipe (+magma and serp variant) attack + special attack animation
  • Trident of the swamp melee attack animation
  • Black, adamant, rune cane attack animations
  • Katana attack animation
  • Wilderness sword attack animation
  • Arclight attack animation
  • Swift blade attack animation
  • Hunter catching imps/butterfly animations
  • Mining rock animations
  • Animated armours @ warriors guild NPC attack animation
  • Frozen/volcanic whip colours are incorrect
  • Mystic robe sets colours are incorrect
  • Elemental staff colours are incorrect
  • Drake and hydra bone colours are incorrect
  • Incorrect iron, bronze and steel dragon colours in catacombs of kourend
  • Incorrect colour for adamant dragons
  • Giant spider Incorrect colour
  • salve e has purple color instead of our normal pink
  • the favorite/unfavorite rooms at cox no longer show as green/red text when generating new layouts
  • adamant dragons are the wrong model in lithkren dungeon. looks like all metal dragons use the same colored model
  • poison spiders in kbd lair entrance are miscolored

Will be fixed on the next server update:
  • Castle wars objects, not being able to go through barriers or use stairs

As far as I know, this is not a bug, as this is how it looks in OSRS (I think):
  • pet chaos elemental be flying

@Kaymahn1 Can you give me some more information about these bugs, because I don't know what you mean by "all skilling masters" (and what would appear wrong about them) and I can't see any differences between the interfaces we use in the old client vs RuneLite:
  • Skilling master NPC's are wrong
  • Smelting bar interface is wrong
  • Tan hide interface is wrong
  • Fletching logs interface is wrong
  • Amethyst crafting interface is wrong

We'll be sure to replace the summoning skill icon with the sailing skill as soon as we get started on implementing sailing.

The bug "Going over the ice bridge to zamorak gwd area freezes the client" is really hard to reproduce and is most likely indeed the same bug as sometimes happens in the regular client. We'll have to dig into this deeper to find and fix the cause.

As for "Lots of monsters that are normally agressive are not anymore (sat at dks for quite a while without being aggroed)", this seems like something that can't be the result of the RuneLite client itself (since aggro is decided server-sided, not client-sided), so this might need some more looking into.

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