4 November Updates: Construction Updates & QoL

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You i m
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Re: 4 November Updates: Construction Updates & QoL

Post by You i m » Sat Nov 04, 2023 9:44 pm

thanks for clarifying.

Will we keep the storage system as is with osrs items? or will we add more items to storage to align with our clue rewards?

for example: bearhead, partyhats, animal staffs

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Brant
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Re: 4 November Updates: Construction Updates & QoL

Post by Brant » Sat Nov 04, 2023 9:54 pm

You i m wrote: Sat Nov 04, 2023 9:44 pm thanks for clarifying.

Will we keep the storage system as is with osrs items? or will we add more items to storage to align with our clue rewards?

for example: bearhead, partyhats, animal staffs
I never went through the rs3 items, I will add them in. Currently working on it right now

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Akuizm
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Re: 4 November Updates: Construction Updates & QoL

Post by Akuizm » Sat Nov 04, 2023 10:01 pm

Finally UIM get some love! :prayge:

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Jayden
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Re: 4 November Updates: Construction Updates & QoL

Post by Jayden » Sat Nov 04, 2023 10:11 pm

Clog updates let's gooooooo.

Now we have the Ui change for the clog, wen highscores for it :prayge:
May the Big tiddy goth bitches surround you forever, Fly High my friend.<3

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Mike
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Re: 4 November Updates: Construction Updates & QoL

Post by Mike » Sat Nov 04, 2023 10:17 pm

Brant wrote: Sat Nov 04, 2023 7:34 pm
  • Holding shift while clicking a monster will make the default left-click option to walk here. This should help people who complain about the big hitboxes
This is the shit. I can't believe I hadn't thought of it earlier.

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Brant
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Re: 4 November Updates: Construction Updates & QoL

Post by Brant » Sat Nov 04, 2023 11:34 pm

Mike wrote: Sat Nov 04, 2023 10:17 pm
Brant wrote: Sat Nov 04, 2023 7:34 pm
  • Holding shift while clicking a monster will make the default left-click option to walk here. This should help people who complain about the big hitboxes
This is the shit. I can't believe I hadn't thought of it earlier.
You can thank @Icewallocome for that suggestion. A very simple suggestion to add, and really helpful.

You i m
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Re: 4 November Updates: Construction Updates & QoL

Post by You i m » Sun Nov 05, 2023 12:01 am

"Dropping Salve in Tob will now add it to your bank, or your refund box if full"

does this apply to both salve and salve e?
and for uim, would this go to refund? or does it go to our inaccessible bank :lol:

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Brant
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Re: 4 November Updates: Construction Updates & QoL

Post by Brant » Sun Nov 05, 2023 12:08 am

You i m wrote: Sun Nov 05, 2023 12:01 am "Dropping Salve in Tob will now add it to your bank, or your refund box if full"

does this apply to both salve and salve e?
and for uim, would this go to refund? or does it go to our inaccessible bank :lol:
As of now, it was only the salve e. I changed it to the regular one as well. They will be sent to your refund box as a UIM or if your bank is full.

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Brant
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Re: 4 November Updates: Construction Updates & QoL

Post by Brant » Sun Nov 05, 2023 12:18 am

Update:

Fixed a couple of items that weren't using the correct item id, most of these are rs2 items
  • Infinity elemental set (air, fire, earth, water)
  • Black, adamant, and rune heraldic body legs and skirt (1-5)
  • Dagon'hai robe bottoms
  • Animal Mask/Staffs
  • Royal shirt and legs
  • I also fixed an issue with max storage for the premium users to be unlimited like it should
  • Drop rate for boss jars have been adjusted so they arent as rare
A client restart will be needed to fix the storage slots. Simply restart the client for an update

Ephriam
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Re: 4 November Updates: Construction Updates & QoL

Post by Ephriam » Sun Nov 05, 2023 12:24 am

sad to see slots like initiate, pros, legends, and a few other items in the costume room that do exist but aren't actually obtainable unless you're a main. That and if you're a main you gotta spend multiple trills unless you started when the items weren't as rare.

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