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14 July Updates: bugfixes, Nex event extended

Posted: Fri Jul 14, 2023 2:39 pm
by Mike
  • Opal bolt (e) now does guaranteed damage when its special effect applies
  • You can now pass through the Nex door when you have a set of ancient ceremonial robes on your account - you do not need to have them on your person
  • Fixed a glitch where your opponent is being told how many charges you have on your ring of suffering in PvP
  • Slayer XP and slayer points are now awarded based on the amount of damage you dealt to an NPC. If you dealt 60% of the damage, and other players dealt 40% of the damage, you will receive 60% of the slayer XP and slayer points you would normally receive. There is one exception: if you dealt at least 80% of the damage, you will still be awarded the full amount of slayer XP and slayer points
  • Nex now provides 50% bonus slayer XP
There was also a problem with the current Nex community event, where the kills were being counted multiple times while damage was not being counted at all. These bugs have been fixed, we have reset the current stats and extended the community event with 6 hours.

Re: 14 July Updates: bugfixes, Nex event extended

Posted: Fri Jul 14, 2023 10:53 pm
by Attack like
Mike wrote: Fri Jul 14, 2023 2:39 pm
[*] Slayer XP and slayer points are now awarded based on the amount of damage you dealt to an NPC. If you dealt 60% of the damage, and other players dealt 40% of the damage, you will receive 60% of the slayer XP and slayer points you would normally receive. There is one exception: if you dealt at least 80% of the damage, you will still be awarded the full amount of slayer XP and slayer pointst with 6 hours.
Do honors still count as no damage or do they now factor into this?

Re: 14 July Updates: bugfixes, Nex event extended

Posted: Sat Jul 15, 2023 12:10 am
by Hunkofman
Mike wrote: Fri Jul 14, 2023 2:39 pm
  • Opal bolt (e) now does guaranteed damage when its special effect applies
  • You can now pass through the Nex door when you have a set of ancient ceremonial robes on your account - you do not need to have them on your person
  • Fixed a glitch where your opponent is being told how many charges you have on your ring of suffering in PvP
  • Slayer XP and slayer points are now awarded based on the amount of damage you dealt to an NPC. If you dealt 60% of the damage, and other players dealt 40% of the damage, you will receive 60% of the slayer XP and slayer points you would normally receive. There is one exception: if you dealt at least 80% of the damage, you will still be awarded the full amount of slayer XP and slayer points
  • Nex now provides 50% bonus slayer XP
There was also a problem with the current Nex community event, where the kills were being counted multiple times while damage was not being counted at all. These bugs have been fixed, we have reset the current stats and extended the community event with 6 hours.
Thanks BIG MIKE!