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Re: KBD ladder room changes

Posted: Thu Dec 14, 2017 7:32 pm
by Slayer
Mike wrote:Thank you for all the feedback! Considering the current poll result, I believe the following changes would be in order:
- Keep the area single combat
- Keep the poison spiders
- Slightly increase the spider respawn times
- Add a 2 second cooldown timer before you can use any of the the levers again

Really small changes, but they should be sufficient to make the KBD cave and ladder room a properly balanced area :)

See how it goes, looks good to me!

Re: KBD ladder room changes

Posted: Tue Jan 02, 2018 7:47 pm
by Kpnc
Hey I'm still pretty new to pkhonor, and never really Kbd or Pkd. I don't think you should make it easier for pkers to pk in PVE/PVP zones. I think PVMing and PKing in these types of zones should be risking for both sides. If that makes sense.

Re: KBD ladder room changes

Posted: Tue Jan 02, 2018 8:07 pm
by Grizzly mint
Kpnc wrote:Hey I'm still pretty new to pkhonor, and never really Kbd or Pkd. I don't think you should make it easier for pkers to pk in PVE/PVP zones. I think PVMing and PKing in these types of zones should be risking for both sides. If that makes sense.
no, that doesn't make sense. This update made it more risky for everyone, not just the PvMers.

Re: KBD ladder room changes

Posted: Wed Jan 10, 2018 10:35 am
by Stoikva
Adamthalion wrote:I say keep everything how it is for now. Lets see how fixing the lever works out.
The problem was that people could spam it, get out of combat, and log out.
With this fixed, the spiders can hit them from the ladder side, and a pker can hit them from the lair side. I don't think a delay would be necessary.
agree with this, it's good to let a small change take foot to be able to fully feel if the problem is fixed, especially when it's a balancing act