New (final?) testserver released! Play & get free credits!

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Jelle
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Re: New (final?) testserver released! Play & get free credit

Post by Jelle » Sat Dec 17, 2016 11:42 pm

you can ::setlevel hunter/ con/ summoning
#firsttrulymaxedperson
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Opulent
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Re: New (final?) testserver released! Play & get free credit

Post by Opulent » Sat Dec 17, 2016 11:44 pm

On OS X the client forces itself open. I try to minimize it but then pops back up after 1 second. However the resizable mode itself works fine, I can adjust the client size and the gameplay will adapt to the new dimensions.

On fixed mode it will minimize like it should.

Pics of resizable mode working:
Spoiler: show
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Here's a vid of the client forcing itself back up when expanded, excuse the laggy pc I'm using a basemodel MBP. Also for some reason it decided to upload in 4K...


Mr adog
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Re: New (final?) testserver released! Play & get free credit

Post by Mr adog » Sun Dec 18, 2016 12:11 am

hey mike on the testsever when I went price check a dragon spear it actually wielded it. I tried the inventory botton on the interface of the price check and it didn't work.

Rezooh
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Re: New (final?) testserver released! Play & get free credit

Post by Rezooh » Sun Dec 18, 2016 12:14 am

IGN: Rezooh

1) Commands doesnt work if you capitalize the first letter, i.e ::settings works but ::Settings doesn't.

2) The new client has automatic capitalization on the first letter compared to the old one where it doesn't have it.

3) If you for example write SSs, ingame it will look like SsS so the capitalization doesn't work.

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Mike
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Re: New (final?) testserver released! Play & get free credit

Post by Mike » Sun Dec 18, 2016 12:15 am

Pf13 wrote:On OS X the client forces itself open. I try to minimize it but then pops back up after 1 second. However the resizable mode itself works fine, I can adjust the client size and the gameplay will adapt to the new dimensions.

On fixed mode it will minimize like it should.
Fuck yes! Finally the resizable mode works. Thanks a lot for testing! As for forcing itself back open, that shouldn't be a problem to fix - nice find.


@Houwuh ::setlevel on any skill is intended testserver behavior, so no worries about that.

@Mr adog the new price checker hasn't been implemented yet - for now you'll still need to use ::prices but we'll make the price checker interface work as soon as we can.

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Nerds123
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Re: New (final?) testserver released! Play & get free credit

Post by Nerds123 » Sun Dec 18, 2016 12:38 am

ring of life doesnt destroy on teleportation.
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Nerds123
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Re: New (final?) testserver released! Play & get free credit

Post by Nerds123 » Sun Dec 18, 2016 12:41 am

Nerds123 wrote:ring of life doesnt destroy on teleportation.
quick edit, the ring does indeed destroy on teleportation, its just bugged in the equipment tab and doesnt go away only if you wear another ring.
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Nerds123
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Re: New (final?) testserver released! Play & get free credit

Post by Nerds123 » Sun Dec 18, 2016 1:00 am

Idk if this is a bug or what, But I wanted to make sure Mike knows this.
Entering the corp beast cave (first room), places the ironman on the same cave system with normal players, but upon entering the corp room and exiting, the ironman is put on another cave system (first room isnt the same as normal players anymore).
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Rezooh
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Re: New (final?) testserver released! Play & get free credit

Post by Rezooh » Sun Dec 18, 2016 1:06 am

You cant wear a custom tentacle and a max cape at the same time.

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Nerds123
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Re: New (final?) testserver released! Play & get free credit

Post by Nerds123 » Sun Dec 18, 2016 1:06 am

this web behind KBD enterance can be slashed, but doesnt really disappear.
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