This.Rawr wrote:It doesn't really matter what the task type is guys, the fact is that it's supposed to slow you down and prevent constant abuse of the system. 15 tasks of Easy could still take an hour and by that point they may as well have just done the original task in most cases.
Slayer helmet bonus scaling with streak
- B0rnt0b3pk
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Re: Slayer helmet bonus scaling with streak
- Rwter
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Re: Slayer helmet bonus scaling with streak
Ye, void is just as good imo so I'll stick to that. The nolifers can have their fun xB0rnt0b3pk wrote:This.Rawr wrote:It doesn't really matter what the task type is guys, the fact is that it's supposed to slow you down and prevent constant abuse of the system. 15 tasks of Easy could still take an hour and by that point they may as well have just done the original task in most cases.
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Re: Slayer helmet bonus scaling with streak
You needs lots of luck to crash a guy with torva and slayer helm.Kishan wrote:Ye, void is just as good imo so I'll stick to that. The nolifers can have their fun xB0rnt0b3pk wrote:This.Rawr wrote:It doesn't really matter what the task type is guys, the fact is that it's supposed to slow you down and prevent constant abuse of the system. 15 tasks of Easy could still take an hour and by that point they may as well have just done the original task in most cases.
- Wir3d
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Re: Slayer helmet bonus scaling with streak
Thank you... Been waiting for this since so many people abuse the slayer helm bonus. I worked hard for my pvm gear and even with the max bonus i still cant manage to outhit players with slayer helm bonus.. It is quite aggravating to the point where I don't even want to pvm anymore due to the fact that I have 10% chance of getting the kill. I agree with that the bonus relies on your slayer streak and this would hopefully stop the abuse of the bonus, espically during ongoing weekly events.
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Re: Slayer helmet bonus scaling with streak
Yeah, Easy/Medium tasks doesn't count to the streak, forgot about that.Nick teck wrote:If I'm not wrong, no streak is awarded for easy tasks...
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Re: Slayer helmet bonus scaling with streak
Regarding the Slayer Helmet (i), an idea could be that you gain 2% accuracy per task instead of the 1% that the slayer helm has currently.
You could also make it so it's accuracy is always 5% (even after a reset) and can go up to 20%
You could also make it so it's accuracy is always 5% (even after a reset) and can go up to 20%
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Re: Slayer helmet bonus scaling with streak
I think it should have other benefits than more dmg and accuracy... The current 15% is lots and impossible for ppl to crash.Matt wrote:Regarding the Slayer Helmet (i), an idea could be that you gain 2% accuracy per task instead of the 1% that the slayer helm has currently.
You could also make it so it's accuracy is always 5% (even after a reset) and can go up to 20%
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Re: Slayer helmet bonus scaling with streak
That'd be too OP, especially with the comp cape effects.Matt wrote:Regarding the Slayer Helmet (i), an idea could be that you gain 2% accuracy per task instead of the 1% that the slayer helm has currently.
You could also make it so it's accuracy is always 5% (even after a reset) and can go up to 20%
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Re: Slayer helmet bonus scaling with streak
Examine/ operate slayer helmet to see the tasks and kills left, makes up an inventory spot for gem
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Re: Slayer helmet bonus scaling with streak
it's true ^ easy , med and troll/turoth from hard doesnt give you streakSverre wrote:Would be better imo because 1 easy task doesnt equal 1 elite task.Jonas wrote:How about this:
To get 15% bonus on slayer helmet, you have to do 45 easy tasks or
-------------------""-------------------, you have to do 30 medium tasks or
-------------------""-------------------, you have to do 15 hard tasks or
-------------------""-------------------, you have to do 10 elite tasks.
Opinions?
OT: Sounds great!
Nick wrote:If I'm not wrong, no streak is awarded for easy tasks...
Can someone confirm?
kik : clackshody83