11 January Updates - Bugfixes & QoL

All of PkHonor's news will be posted here.
User avatar
Mike
Programmer
Posts: 6298
Joined: Sun Nov 01, 2009 8:00 pm
Location: PkHonor HQ

11 January Updates - Bugfixes & QoL

Post by Mike » Thu Jan 11, 2018 5:34 pm

A small Quality of Life improvement I came up with today for my own use, but which I'm sure our Honor players will know to appreciate: you can now use the ::item command (or its shorthand ::i) to get the ID of an item by passing (part of) an item name instead of an item ID. You will then be shown the ID's of all items in the game that contain the characters you typed. This is case insensitive. For example, to get a list of all dragon dart ID's, you can type "::i dragon dart" or "::i gon dart" or "::i agon dar" etc.. and each time you'll be shown the full list of all dragon dart ID's.
Image

In further news:
  • Setting up a dwarf multicannon now happens automatically, all you have to do is click the cannon base. Up to 150 cannonballs are also automatically loaded into the cannon
  • Accounts that are AFK are no longer automatically logged out after 10 minutes. This particular feature had no actual use, since our client has an auto-reconnect feature whenever you disconnect
  • A minor update to Ape Atoll Monkeys becoming unaggressive after 10 minutes: they will now remain aggressive as long as they are under attack by a dwarf multicannon
  • Fixed a bug where Zulrah items or Full Slayer Helmets dropped by Ironman Mode players on death in the wilderness were not properly converted into coins
  • Fixed not being able to fletch regular logs into arrow shafts, longbows and shortbows
  • Fixed the Christmas Cake message spam when cooking
  • Fixed being able to cook a Christmas Cake from any uncooked fish as long as you have an orange in your inventory

Also a couple of forum changes:
  • Topics in the Feedback section can now only be viewed by their authors, just like the new staff applications and support sections
  • The Feedback section has been moved to the Help Desk category
  • The Suggestions section has been moved to the PkHonor category
  • The Clans subforum has been moved to General Discussion

Lastly, there is a God Wars event this weekend, meaning all GWD rooms require no killcount to enter, have +20% droprates and double pet droprates. Keep in mind that the Nex room still requires completion of The Last Journey quest!
Event starts in:

Ends in:

User avatar
Fungamer
Developer
Posts: 11407
Joined: Sun Jun 30, 2013 8:44 pm

Re: 11 January Updates - Bugfixes & QoL

Post by Fungamer » Thu Jan 11, 2018 5:47 pm

Epic. Thanks Mike!
Image

User avatar
Jonas
Fanatic
Posts: 4920
Joined: Mon Aug 26, 2013 8:50 pm
Location: Lithuania.

Re: 11 January Updates - Bugfixes & QoL

Post by Jonas » Thu Jan 11, 2018 5:48 pm

Nex in the Morph World is broken. Thanks for the updates!
Image

User avatar
Mike
Programmer
Posts: 6298
Joined: Sun Nov 01, 2009 8:00 pm
Location: PkHonor HQ

Re: 11 January Updates - Bugfixes & QoL

Post by Mike » Thu Jan 11, 2018 5:54 pm

Jonas wrote:Nex in the Morph World is broken. Thanks for the updates!
I think it's Death special attack that broke it. I've applied a fix that should hopefully prevent it from happening again, please let me know if anyone still manages to break Nex after the update!

User avatar
Moleman
Premium Donator
Posts: 846
Joined: Wed Apr 10, 2013 9:01 pm

Re: 11 January Updates - Bugfixes & QoL

Post by Moleman » Thu Jan 11, 2018 5:59 pm

Really love the cannon update. Cheers
Image

Kpnc
Known Venturer
Posts: 195
Joined: Thu Dec 21, 2017 4:43 pm

Re: 11 January Updates - Bugfixes & QoL

Post by Kpnc » Thu Jan 11, 2018 6:01 pm

Great job thanks.
Image

User avatar
Rizz0
Premium Donator
Posts: 140
Joined: Sun Dec 10, 2017 8:08 am

Re: 11 January Updates - Bugfixes & QoL

Post by Rizz0 » Thu Jan 11, 2018 6:02 pm

Cannon works perfect thank you! I hated having to do each individual part
Image

Kpnc
Known Venturer
Posts: 195
Joined: Thu Dec 21, 2017 4:43 pm

Re: 11 January Updates - Bugfixes & QoL

Post by Kpnc » Thu Jan 11, 2018 6:02 pm

Mike wrote:
Jonas wrote:Nex in the Morph World is broken. Thanks for the updates!
I think it's Death special attack that broke it. I've applied a fix that should hopefully prevent it from happening again, please let me know if anyone still manages to break Nex after the update!
No Poison from the serpentine helmet killed the last mage before its phase. It's in the bug section :thumbsup:
Image

User avatar
Lahutatude
Premium Donator
Posts: 655
Joined: Tue Aug 19, 2014 7:29 am
Location: Estonia

Re: 11 January Updates - Bugfixes & QoL

Post by Lahutatude » Thu Jan 11, 2018 6:04 pm

Topics in the Feedback section can now only be viewed by their authors...
Why so m8?
I Don't Need To "Get A Life." I'm A Gamer. I Have Lots Of Lives!

User avatar
Rapsey
Sysadmin
Posts: 5505
Joined: Tue Dec 01, 2009 8:00 am
Location: Belgium

Re: 11 January Updates - Bugfixes & QoL

Post by Rapsey » Thu Jan 11, 2018 6:19 pm

Lahutatude wrote:
Topics in the Feedback section can now only be viewed by their authors...
Why so m8?
Someone suggested it and it seemed like a good idea. Gives the section more of a purpose. Before it was basically General Discussion 2.0, now Feedback is a place where you can peacefully interact directly with the staff team and have them focus their full attention on what you are trying to tell them (rather than it being diverted by other people throwing their 2 cents on the topic) and if you want to have the full community input you can still do it in General Discussion. Seems way more practical than sending massive reply-to-all group PM's to the entire staff team.

Locked