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Re: Karambwans: yay or nay?

Posted: Fri May 18, 2018 9:50 pm
by Iron adam
James wrote:Can we test it out on the test server then re-vote on it?
Sure, here is the link: https://oldschool.runescape.com/

Re: Karambwans: yay or nay?

Posted: Fri May 18, 2018 10:22 pm
by Treehugger
Adamthalion wrote:
James wrote:Can we test it out on the test server then re-vote on it?
Sure, here is the link: https://oldschool.runescape.com/
Let's not pretend the PKing systems are the same

Re: Karambwans: yay or nay?

Posted: Fri May 18, 2018 11:24 pm
by Isaac
James wrote:
Adamthalion wrote:
James wrote:Can we test it out on the test server then re-vote on it?
Sure, here is the link: https://oldschool.runescape.com/
Let's not pretend the PKing systems are the same

so... then... why.... suggest it? :zoidberg: :zoidberg: :zoidberg:

Re: Karambwans: yay or nay?

Posted: Sat May 19, 2018 1:32 am
by Treehugger
Isaac wrote:so... then... why.... suggest it? :zoidberg: :zoidberg: :zoidberg:
So that we can see how it feels on our server..?

Re: Karambwans: yay or nay?

Posted: Sat May 19, 2018 8:53 am
by Lieven
James wrote:
Isaac wrote:so... then... why.... suggest it? :zoidberg: :zoidberg: :zoidberg:
So that we can see how it feels on our server..?
Would support to see this on the test server first. It's nice if a majority of the content gets tested first. Avoids bugs on the main server and what not.

Re: Karambwans: yay or nay?

Posted: Sat May 19, 2018 4:57 pm
by Ruler
To be honest, our system now is actually quite good (for me), so I am not immediately a big fan of changing pots to 3 ticks and adding karambwans.

Re: Karambwans: yay or nay?

Posted: Sat May 19, 2018 5:14 pm
by Isaac
I've always advocated for not fixing things that are not broken. Eating is fine the way it is imo.

Re: Karambwans: yay or nay?

Posted: Sat May 19, 2018 9:52 pm
by Lieven
Isaac wrote:I've always advocated for not fixing things that are not broken. Eating is fine the way it is imo.
But... It is broken, lmao. Brewing has always been 2 ticks on PKH and 3 ticks on RS

To be blunt, no "real" PKers will come to PKH if even the eating isn't like it is on RS. To me, if we cant get some basic concepts like eating or pathing right then there's no need for more advanced (customized) stuff like the wildy diaries.
Karambwans are quite popular on OSRS. We try to simulate an OSRS wild as good as possible with the PKH quirks, so why not add these? Could even increase some pure activity in the wild.


Even if 'bwams don't get added, the sara brews should still be 3 ticks (& some bosses maybe rebalanced since it may be a huge pain for players in non-BIS to outeat callisto for example). It is simply not how it is supposed to work, and I doubt that making brews 2 ticks was something intentional. If it was, then it's a mistake.
Sure, a big majority will be against the brews not being 2 ticks to eat anymore. But an update like that (2tick brews, not 'bwams) should go unpolled regardless since it's for the best of the game.

Re: Karambwans: yay or nay?

Posted: Sat May 19, 2018 10:04 pm
by Isaac
Fungamer wrote:
Isaac wrote:I've always advocated for not fixing things that are not broken. Eating is fine the way it is imo.
But... It is broken, lmao. Brewing has always been 2 ticks on PKH and 3 ticks on RS
Not broken in the sense that it has always been like that in PkHonor and nobody complained, or when they did it was very unpopular.

Re: Karambwans: yay or nay?

Posted: Sat May 19, 2018 10:10 pm
by Lieven
Isaac wrote:
Fungamer wrote:
Isaac wrote:I've always advocated for not fixing things that are not broken. Eating is fine the way it is imo.
But... It is broken, lmao. Brewing has always been 2 ticks on PKH and 3 ticks on RS
Not broken in the sense that it has always been like that in PkHonor and nobody complained, or when they did it was very unpopular.
I recall that people have been complaining about brews being 2 ticks since I started on PKH back in 2012. It's not an issue for PvMers - quite the contrary, it's even beneficial for them. It's easy to spamclick the brews, and you're safer in a PvM or PK situation - but it's simply not supposed to work that way and even if nobody is complaining about it, it should still be fixed.