Slayer helmet bonus scaling with streak

Discuss anything and everything about PkHonor.

Make slayer helmet's bonus scale with slayer streak?

Poll ended at Sat Sep 12, 2015 7:38 pm

Yes, make it scale 1 streak = +1% (capped at +15%)
24
60%
No, leave everything the way it is
14
35%
No, leave the helmet the way it is but disable the helmet bonus on NPC's that have an ongoing event
2
5%
 
Total votes: 40

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Amount
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Re: Slayer helmet bonus scaling with streak

Post by Amount » Sat Sep 19, 2015 2:32 am

Rawr wrote:It doesn't really matter what the task type is guys, the fact is that it's supposed to slow you down and prevent constant abuse of the system. 15 tasks of Easy could still take an hour and by that point they may as well have just done the original task in most cases.
Exactly.
And considering this problem is most conspicuous when events are running... an hour during an event is pretty valuable time.

Sounds good, Mike.

EDIT: Also, whose to say you'll get your desired task on 15? It could take much longer, and you wouldn't be able to reset or you'll have to start your streak again.

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Jade
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Re: Slayer helmet bonus scaling with streak

Post by Jade » Sat Sep 19, 2015 7:07 am

i do like the idea of 20% if its suppose to be scaled.

15-20 tasks for 15% (regular)
35 total for 20%?

maybe for the 20% let us imbue slayer helms?
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yeah I've got multiple personalities but you're two faced AF

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Re: Slayer helmet bonus scaling with streak

Post by Amount » Sat Sep 19, 2015 8:34 am

There's absolutely no need for the bonus to extend beyond 15%.

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Azu rite
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Re: Slayer helmet bonus scaling with streak

Post by Azu rite » Sat Sep 19, 2015 9:27 am

Amount wrote:There's absolutely no need for the bonus to extend beyond 15%.
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B0rnt0b3pk
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Re: Slayer helmet bonus scaling with streak

Post by B0rnt0b3pk » Tue Sep 22, 2015 8:27 pm

Azu rite wrote:
Amount wrote:There's absolutely no need for the bonus to extend beyond 15%.
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Ain
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Re: Slayer helmet bonus scaling with streak

Post by Ain » Tue Sep 22, 2015 8:31 pm

Or just make resetting a task cost like 200 points starting and exponentially increase it each time, boom then everyone's happy.

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Ruler
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Re: Slayer helmet bonus scaling with streak

Post by Ruler » Wed Sep 23, 2015 12:34 pm

Ain wrote:Or just make resetting a task cost like 200 points starting and exponentially increase it each time, boom then everyone's happy.
except people with comp cape and shit dont even need the points anymore so they can still use it. The scaling with streaks unables it for these people to abuse it ;)

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Mike
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Re: Slayer helmet bonus scaling with streak

Post by Mike » Fri Oct 02, 2015 12:17 am

Update approved and applied. Thanks folks!

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