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How to Escape Pkers

Posted: Mon Sep 04, 2017 8:58 pm
by James
1. Locate a tree stump.
2. Run around that tree stump.
3. Congratulations, there is now 18 tiles between you and the pker

Re: How to Escape Pkers

Posted: Mon Sep 04, 2017 9:03 pm
by Tezey
Great guide, I rate 9/11

Re: How to Escape Pkers

Posted: Mon Sep 04, 2017 9:03 pm
by James
Not a perfect 5/7?

Re: How to Escape Pkers

Posted: Mon Sep 04, 2017 9:48 pm
by Azu rite
1/10
Shit post

Re: How to Escape Pkers

Posted: Mon May 14, 2018 4:53 pm
by H1
Azu rite wrote:1/10
Shit post


You still alive

Re: How to Escape Pkers

Posted: Mon May 14, 2018 5:00 pm
by Iron adam
Very disappointed in you.

Re: How to Escape Pkers

Posted: Mon May 14, 2018 7:06 pm
by Grizzly mint
Vouch. I tried to use this method whilst pking. Gotta confuse the PvMers, right babe? He got away.

Re: How to Escape Pkers

Posted: Mon May 14, 2018 11:01 pm
by Andres
Just used this guide against you and your friend Heavy(low)hitter9.
It was very effective!

Vouch !

Re: How to Escape Pkers

Posted: Mon May 14, 2018 11:44 pm
by James
Andres wrote:Just used this guide against you and your friend Heavy(low)hitter9.
It was very effective!

Vouch !
Thanks for the vouch man, it means a lot! If only we had someone who could code that could fix this issue..

Re: How to Escape Pkers

Posted: Mon May 14, 2018 11:56 pm
by Slap a ho
Suggestion:

Remove all tree stumps from the wilderness. Since our pathing doesn’t work the way it should & replicate that of osrs, removing the stumps and other nuisance objects that people often get stuck on whilst following/chasing a player seems like a viable solution. Sure it changes a little bit of the landscape, but if it’s a fix to the shit pathing then why not? Once the pathing is ironed out, re-add the objects previously removed.