The Last Journey guide.

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Maurits
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The Last Journey guide.

Post by Maurits » Fri Jun 21, 2013 9:28 pm

Requirements

Skills: 70 Mining, 71 Smithing, 80 Woodcutting, 95 Thieving, 80 Magic, 99 Agility, 80 Crafting

Quests: Complete all of the Wise Old Man's Achievements

Items: Armadyl Helmet, Armadyl Chestplate, Armadyl Chain Skirt, Bandos' Chestplate, Bandos' Tassets, Bandos' Boots, Zamorak Cape, Zamorak robe top, Zamorak Robe, Zamorak Staff, Unholy book, Saradomin Cape, Druid robe top, Druid robe, Saradomin Staff, Holy Book, 66 Runite bars, Anti poison

High level armour and weapons is a must, best food and potions you can use.

Recommended: 85 Mining, 85 Smithing would be an advantage.

Be able to survive a Godwars dungeon trip. Be able to kill a level 580 mage. Be able to kill a level 385 tree spirit with just an axe. Be able to kill many high-level foes.




Walkthrough

1: Start

Start the quest off by speaking to the Wise Old Man in Edgeville, talk to him about The Last Journey Quest.

He will explain to you, about a secret prison inside the Godwars dungeon, and he want's to discover it as his last quest.

He will give you an 'Ancient book', filled with rituals that need to be preformed within the Godwars Dungeon, on each of the bosses alters.




2: Preforming the Rituals.

Note: The order you do this in does not effect the result of the quest.

NOTE!: You have the options to buy Transformation spells, these transform you into one of the godwars followers. You can use these transportations to preform the ritual. See here(Transformation's)for more information about these spells.


Armadyl's Ritual; items required are:

Ancient book, Armadyl Helmet, Armadyl Chestplate, Armadyl Chainskirt, Mithril Grapple (Can be looted while getting kill count.) Combat Gear and ranged weapons to fight boss monster within the Godwars dungeon. Your best potions and food, and do not forget a teleport out!

Once geared to take down Kree'arra and minions, make your way to the Godwars dungeon, by using Monster teleport and going to GWD.

Once inside, you want to kill Aviansie's until you get a Mithril Grapple if you haven't brought one. Once you have a mithril Grapple, go to the south of dungeon and grapple accross the gap. Continue killing Aviansie's for 40 kill count.

Once you have 40 kill count, get set-up to fight Armadyl's leader; Kree'arra. Protection from Ranged is STRONGLY advised.

Once Kree'arra and minions are dead, click the Alter. You will get a message saying the Rital was complete.

*If you do not get the message, make sure you have the book with you, and have the correct items wielded.


Bandos' Ritual; items required are:

Ancient book, Bandos' chestplate, Bandos' tassets, Bandos' boots, HAMMER.Other combat gear to fight a high level boss monster within the dungeon. Your best potions and food, and do not forget a teleport out!

Once geared to take down Bandos General and minions, make your way to the Godwars dungeon, by using Monster teleport and going to GWD.

Once inside, begin killing Goblins, Hobgoblins and oaks until you have 40 kill count.

Once 40 kill count, get set-up to fight Bandos' General, protection from Melee is STRONGLY advised.

Once General Gaarador and minions are dead, click the alter. You will get a message saying the Ritual was complete.

*If you do not get the message, make sure you have the book with you, and have the correct items wielded.




Saradomin's Ritual; items required are

Ancient book, Saradomin Cape, Druid Robe top, Druid robes, Saradomin Staff, Holy book. Combat gear to fight Saradomins boss and minions. Your best potions and food, and do not forget a teleport out!

Once geared to take down Commander Zilyana, make your way to the Godwars dungeon, by using Monster teleport and going to GWD.

Once inside, begin killing Spiritual mage's, Saradomin priests and other Saradomin followers. Head to the South East corner of The godwars, and go down the stone/rope.

Once 40 kill count, get set-up to fight Saradomin's leader and minions. Protection from Melee with high magic defence armour is advised.

Once Commander Zilyana is dead, put on your Saradomin ritual outfit and pray at the alter. You will get a message saying the Ritual was complete.

*If you do not get the message, make sure you have the book with you, and have the correct items wielded.




Zamoraks Ritual; items required are

Ancient book, Zamorak Cape, Zamorak Robe top, Zamorak Robes, Zamorak Staff, Unholy book. Combat gear to fight Zamorak's boss and minions. Your best potions and food, and do not forget a teleport out!

Once geared to take the leader of Zamorak K'ril Tsutsaroth and minions. Protect from Melee with high magic defence armour is advised.

Once K'ril Tsutsaroth and minions are dead, put on your Zamorak ritual outfit and pray at the alter. You will get a message saying the Ritual was completed.

*If you do not get the message, make sure you have the book with you, and have the correct items wielded.




3: Frozen Key parts

- Combat gear and food/potions is required for this part, as you will be fighting monsters.

After completing the Rituals, return to the Wise Old Man. He will explain to you new information, about a Frozen key that was broken and split up amongst the godwars generals.

**The Wise Old Man will explain to you that you don't need any more of the armour anymore, this is FALSE. Keep the Zamorak Cape and Staff



Your tasks is to now locate the keys, with the hints given.


Armadyl's key piece - Is located underneath McGrubors woods.

To get there;

City Teleport - Catherby - Run Northwest into Camelot - Run West into seer's village - Run until you find a fence, follow it north and a round until you find a small hut/house. Go down the ladder. (Below is a picture of the hut.)

Once down the ladder, go through the stone door and find the room with a chest in it. You need to kill the Armadyl Guardians for a key to open the chest, once opened you will receive Armadyl key piece.

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Bandos' key piece - Is located on Gu'tanoth, south of Yannile.

To get there;

Minigame teleport - Second page - Castle wars - Run South East until you find a cave, and beside it a path leading upwards. (As seen in the second picture) Follow the path West, then south until you find The Chest guarded by Ogre's. Kill the Orge's until you get a key, open the chest to receive a Bandos' key piece.

Image Image


Saradomin's key piece - Is located unground of Entrana, guarded by a high-level Spirit Tree.

*You cannot bring any weapons onto Entrana, bring good food and potions to kill a high level monster without gear.

How to get there;

Minigame teleport - Pest Control - Leave the island - Use the Monk to ship to Entrana, walk east and north following the path until you come to the Law alter, run west until you see a ruined building with a ladder going down.(see picture)

Once down the ladder, you'll need to get the supplies given and make an Adamant Axe.

Once you have the axe, walk west until you see a special tree. Begin chopping this tree until the Tree Spirit spawns, kill it to receive a Saradomin key piece.

Image


Zamorak's key piece - Is located in deep wilderness

*Do NOT bring any item's you're not willing to risk, you can be killed by other players while doing this part of of the quest.

How to get there;

Monster teleport - KBD - Run abit west, a little south. You're not inside Zamorak's temple.

Once you enter the temple, be ready to be attacked by a high level mage. Protect from Magic is STRONGLY advised.

Image

After you kill the mage, click on the alter. You will be attacked by another high level mage, keep protect from magic on. Once this mage is dead, click the alter again for the Zamorak key piece.


4: General Khazard

Once you have all four Key pieces, speak to the Wise Old Man again. He will tell you the book is written in a different language, and he can't figure out how to combine the key parts into one key. He will tell you to speak to General Khazard, who will be able to translate the book.

Getting to the General;

The fastest way to get there is to teleport to Farming skilling - Teleport to Bush Patch - South of Ardougne - Run south behind the monastery

Alternatively you can teleport to Thieving teleport and run south from Ardougne

You will see the General inside a battle arena, but won't be able to access him.

For access to him, you'll need to run to the South West corner of the Fight Arena, there's a building marked with a beer icon. Enter this building, and pickpocket the rogue's until you have a lock pick. Once you get the key, leave the bar and run to your east and enter the jailing area.

Image

Follow the path inside the jail, until you come to a door leading into the main arena of the Fight Arena. When inside, locate the General and speak to him.

He'll agree to translate some of the book for you, but only if you pass his test.


5: Zombies!

*Please refer to our Zombies minigame guide for details about the waves.

General Khazard wishes to test your skill in combat, before translating the book for you. You need to fight 12 wave's of zombies, each wave getting more zombies, and progressing in levels of difficulty. The 12th wave? The Zombie Elite champion, and 4 of his best melee warriors.

The Wise Old Man will help you in this fight, you're not alone.

Tips&tricks: It is highly advised to use Magic for this part, the blood spells healing you will make this much easier. Other combat styles are effective, but you may run low on food. Keep and eye on your hit points and prayer, a good tip is to move around a lot. If you're able to lure a few of the zombies into one pile, your blood barrage can heal more quickly, and kill the zombies even faster. When you get 150 Zombie kills, make sure to activate a Cannon and use that corner. Hiding behind the Wise Old Man is also helpful, to trap some of the melee zombies.

6: Returning to General Khazard

Once you've lasted the 12 waves, and killed the Elite zombie you will be teleported out of the cave, to talk to General Khazard. He is impressed with your fighting ability, and stays true to his word. He translates the book for you.

He explains you need to imbue 66 Runite bars by fighting the Chaos Elemental with them in your inventory.

It is recommended to bring High Magic defence gear, 6 Saradomin Brews, 2 Super prayers and rest Runite bars.

When the Chaos elemental attacks you, it effects your runite bars and imbues them. This effect isn't guaranteed, you may or may not all of your bars in your inventory in the same trip.

After several trips of doing this, you should have 66 imbued rune bars.


7: The Statue, on the highest point.

Once you have all of your rune bar's imbued, you are told that a statue must be re-created on the highest point.

This part requires a lot of running, luckily this quest requires 99 agility, allowing unlimited run energy.

Grab a full inventory of Rune bars imbued and teleport to GWD - From there, run north past the entrance to GWD and follow the path going north west. Continue the path, as it now twists leading North east. This path is very tricky to see on your minimap, so just keep clicking around. Eventually you'll reach this Ice ledge. Begin climbing the Ice, until you reach the bridge at the top. Walk across the bridge to find a unfinished statue(Currently just a base). Use your Imbued rune bars on it. Bank and repeat.

On your fourth trip to the Statue, you're inventory has enough space to bring the required items.

Grab all four pieces of the Keys, a Zamarok Staff,a Zamorak Cape, and runes for Charge and Flames of Zamorak spell. Image

8: Repairing the Key

Once the statue is built, you can use the four key piece's on it to attach them. Now you need to cast the spell 'Charge', to power up for your next spell, Flames of Zamorak. Once you cast Flame's of Zamorak on the statue, you will hit a 200 on it and your key will be repaired into a 'Frozen Key'

Return to the Wise Old Man, you're ready to access Nex's liar.

9: Ancient Prison

After talking to the Wise Old Man, he explains you hold the key(literally) to unlocking Nex's ancient prison. This prison has not been opened in years, and Nex will show no mercy to the first people to enter her liar. Thankfully, after being locked away for so long, her powers are a bit rusty so she isn't as strong as she should be. This boss fight is not as hard as Nex actually is, once you've completed the quest.


10: Getting kill count

*There is a bank after the kill count room, just make sure you have required item's already in your bank before getting kill count.

Once you're ready to head to Nex, you'll need to get 40 kill count. Or, you can purchase a full set of Ancient Ceremonial armour. This armour set allows you to Enter nex's liar without needing kill count. This gear is strongly advised to invest in, for it will help you return to pick up your items - if you die.

It's recommended to kill Ancient Mage's while getting kill count; these can drop Ancient Ceremonial armour.

Once 40 kill count, move down the Rope/Rock object.


11: Fighting Nex

You're now outside the door's of Nex, the highest combat level monster in PkHonor.

This boss fight should be done with Range, and Ruby (e) bolts. Your best gear should be used, if you're willing to risk it.

Recommended Inventory:

TELEPORT TAB - Do not forget it

2 Overload (4) potions

1 Super Restore potions

1 Super Anti poison potion

3-4 Super prayer potions

Saradomin brew's to fill the rest of your inventory


Nex

Nex is the highest combat level monster in PkHonor with a combat level of 1001.

Nex has 30,000 Hitpoints.

Nex has 4 different stages: smoke, shadow, blood, and ice. These four stages don't have much difference between them, but her attacks will change from each stage.

Note: during the Shadow phase Nex will disable your Overload effect. You can re-overload and hope it does get disabled again, or wait till that phase is over.

For more information on how to fight Nex, refer to our Ancient Prison(Nex) guide.

Tips&Tricks: Stay behind the Wise Old Man at all times, this will reduce alot of damage dealt to you if Nex cannot melee you. Re-overload when Shadow phase disables it, even it if does disable it again shortly, being boosted stat's does help. Be careful of Nex's wrath prayer when you kill her.




Congratulations! You've completed The Last Journey quest, unlocking Nex's ancient prison and Zombies minigame.


THIS IS NOT MY GUIDE, I AM SIMPLY POSTING IT OVER FROM THE WIKI FOR EASY ACCES.
IF YOU CAN PROOF THIS GUIDE IS YOURS, PM ME AND YOU CAN REPOST IT. (I'll edit the screenshots in a minute)
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Moookymoo
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Re: The Last Journey guide.

Post by Moookymoo » Wed Jun 26, 2013 12:37 am

Awesome and helpful guide! :)
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Nagnug
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Re: The Last Journey guide.

Post by Nagnug » Sat Jul 06, 2013 6:36 am

Cool, very helpful for anyone doing ' The Last Journey ' :)

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Markymark
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Re: The Last Journey guide.

Post by Markymark » Thu Oct 17, 2013 4:40 am

Tiny typo at the "Nex" part. You said "Re-overload and hope it gets disabled" You mean to say "Doesn't" but we know what you sayin, you know what I'm sayin, dawg? :P
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I am jeremy
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Re: The Last Journey guide.

Post by I am jeremy » Mon Oct 21, 2013 1:59 am

Great job, Maurits.
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Pikachu
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Re: The Last Journey guide.

Post by Pikachu » Sat Oct 26, 2013 8:19 pm

sticky please?
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Dbow k03d
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Re: The Last Journey guide.

Post by Dbow k03d » Sun Nov 03, 2013 11:14 pm

It was written by me, I was the main one building the old PkHonor Wiki before.

It can stay here don't worry I don't need to repost it, just wish the Wiki stayed a Wiki and not just a redirect to the forums...

We built it a separate website souly to keep forums and wiki separate.
U New?
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The amo
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Re: The Last Journey guide.

Post by The amo » Sun Nov 17, 2013 9:11 pm

Good guide, but you should explain the new players where they can obtain the god arm.
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You don't know what pain is until you suffer the REAL.

Fat paul
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Re: The Last Journey guide.

Post by Fat paul » Tue Nov 19, 2013 2:43 pm

Good guide, could do with some tweaks though! For instance.. Instead of taking overload pots just take Extreme Ranged pots, because if you overload pot you're going to lose 50hp, to compensate for losing 50hp you'll have to drink some sara brews which will reduce your stats! And if you're just ranging Nex then why do you need to boost your attack strength and mage with an overload? Sara Brews increase your defence so no Extreme Def pots are necessary, also you can't hide behind the wise old man, I tried this several times and Nex just walked right passed him, your best bet is to stand in the corner behind one of the minions then only nex and 1 minon will be hitting you, instead of all 4 minions and Nex! Other than that, very helpful. Thanks.

Mini2121
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Re: The Last Journey guide.

Post by Mini2121 » Sat Dec 21, 2013 7:17 am

with ovl, u can drink brews and not have to use a restore cause ovl auto restores to 125

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