Honor Account Buffs/Features

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Honor Account Buffs/Features

Postby Adam corrupt » Thu Jan 31, 2019 12:02 am

Honor Accounts have received a lot of nerfs over the years and not many buffs. What new features could be added that would make the status more worth it?
Keep in mind the things that have been removed in the past. Teleporting to players in the wild, Checking players' inventories in the wild, etc. These are the types of things t avoid.

What would be a good thing to add that wouldn't have a negative effect on anyone else's gaming experience?

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Re: Honor Account Buffs/Features

Postby Will be ok » Thu Jan 31, 2019 12:21 am

Allow them to check others GE
Allow them to use overloads
Allow them in wildly (up to level 3-5) so we can have honor fights
(Super OP suggestion would be allow them ::spec to refill spec bar) (maybe put a 1min cool down on it to make it not OP)

EDIT: ::spec would have to require atleast a 60second “cooldown” or nex & Corp would be to OP
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Re: Honor Account Buffs/Features

Postby Jonas » Thu Jan 31, 2019 12:56 am

Will be ok wrote:Allow them to check others GE
Allow them to use overloads
Allow them in wildly (up to level 3-5) so we can have honor fights
(Super OP suggestion would be allow them ::spec to refill spec bar) (maybe put a 1min cool down on it to make it not OP)

EDIT: ::spec would have to require atleast a 60second “cooldown” or nex & Corp would be to OP

Make ::spec have a cooldown of 5 minutes like Death's special attack to keep op stuff consistent?
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Re: Honor Account Buffs/Features

Postby Lysa arryn » Thu Jan 31, 2019 12:59 am

Will be ok wrote:Allow them to check others GE
Allow them to use overloads
Allow them in wildly (up to level 3-5) so we can have honor fights
(Super OP suggestion would be allow them ::spec to refill spec bar) (maybe put a 1min cool down on it to make it not OP)

EDIT: ::spec would have to require atleast a 60second “cooldown” or nex & Corp would be to OP

Support for everything except checking others their G.E.
What other people merch are none of anyones business unless they openly yell about it
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Re: Honor Account Buffs/Features

Postby Slap a ho » Thu Jan 31, 2019 1:14 am

Will be ok wrote:Allow them to check others GE
Allow them to use overloads
Allow them in wildly (up to level 3-5) so we can have honor fights
(Super OP suggestion would be allow them ::spec to refill spec bar) (maybe put a 1min cool down on it to make it not OP)

EDIT: ::spec would have to require atleast a 60second “cooldown” or nex & Corp would be to OP

Overloads was removed because they no longer have reduced stats on the normal world. They previously had reduced stats on both normal and morph worlds, where as now it’s only on morph.

They can fight in wildy. Honors have they’re own honor Wild.

Spec bar I’m unsure of. Personally, I abuse the fact that death grants spec back. So ::xteleto spec, turn off prayer, die, repeat. 15-30 second spec bars.

OT: Remove the inability to ::showinv at the duel arena and the wilderness. Not sure why this is even a thing tbh. If you want to use your honor to scout inventory’s because you’re risk fighting or worried about getting scammed during staking, honors would help prevent this if we could see invs.

Allow honors to view staff banks. Admins and honors can spawn items, so no harm there. Mods/helpers don’t have a reason for their banks to be hidden to everyone. As a mod, you’re not obligated to give out items for a clue or whatever (I know this was an excuse before, but you actually CAN say no).

Allow honors to acquire morph ring and use it for death. In the normal world, honors have normal stats but cannot overload. In morph, honors have reduced stats permanently. Access to Death would correct this and provide normal stats while on morph. Still no overloads allowed imo.

Add a toggle for stat reducers. E.g. the pvm meta is to use brews and overloads. Since honors can’t overload, they have to use ::food or spawn Sara brews and super restores. The perk with potions is you don’t delay a tick while attacking since you continue attacking while drinking the potion. With food, your tick is delayed. Honors had this benefit removed with overloads and have had to deal with the delayed tick or spawning brews and restores. After brewing, you have to restore to bring your stats back up. It should be toggable that honors receive or don’t receive stat reducing effects in pvm. Pvp it should remain since curse prayers still exist for some reason.

Allow honors to teleport to all non-wildy bosses. No reason you can’t ::xteleto inside the KQ cave... (unrelated, but remove the 2nd fucking lever in KBD lair already).

Add set commands like ::maxmelee, ::maxmage, ::maxrange. Shouldn’t have to go into a bank everytime and search for 40 things. Gear setups need to be easily accessible.

When your account receives honors, you should automatically unlock everything. You shouldn’t need to do ::ach, ::q1, ::q2, ::q3.

You also have to find a bank with comp capes in them. You can’t spawn a comp cape as an honor (or couldn’t, not sure if it’s been fixed since I made the thread).

Add ::refresh to bring health/prayer/run/stats (not spec) to full if the stat reducing isn’t a toggable option. Basically a command for the fountain of heroes perks. This would at least allow the use of brews in pvm content. Shouldn’t be allowed for use in wilderness.

I know a few of these have threads already created in the suggestion sub because I made them, but I’m not thread hunting right now. I’ll post more later if I can think of other shit.
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Re: Honor Account Buffs/Features

Postby Migetmanz » Thu Jan 31, 2019 2:00 am

Slap a ho wrote:
Will be ok wrote:Allow them to check others GE
Allow them to use overloads
Allow them in wildly (up to level 3-5) so we can have honor fights
(Super OP suggestion would be allow them ::spec to refill spec bar) (maybe put a 1min cool down on it to make it not OP)

EDIT: ::spec would have to require atleast a 60second “cooldown” or nex & Corp would be to OP

Overloads was removed because they no longer have reduced stats on the normal world. They previously had reduced stats on both normal and morph worlds, where as now it’s only on morph.

They can fight in wildy. Honors have they’re own honor Wild.

Spec bar I’m unsure of. Personally, I abuse the fact that death grants spec back. So ::xteleto spec, turn off prayer, die, repeat. 15-30 second spec bars.

OT: Remove the inability to ::showinv at the duel arena and the wilderness. Not sure why this is even a thing tbh. If you want to use your honor to scout inventory’s because you’re risk fighting or worried about getting scammed during staking, honors would help prevent this if we could see invs.

Allow honors to view staff banks. Admins and honors can spawn items, so no harm there. Mods/helpers don’t have a reason for their banks to be hidden to everyone. As a mod, you’re not obligated to give out items for a clue or whatever (I know this was an excuse before, but you actually CAN say no).

Allow honors to acquire morph ring and use it for death. In the normal world, honors have normal stats but cannot overload. In morph, honors have reduced stats permanently. Access to Death would correct this and provide normal stats while on morph. Still no overloads allowed imo.

Add a toggle for stat reducers. E.g. the pvm meta is to use brews and overloads. Since honors can’t overload, they have to use ::food or spawn Sara brews and super restores. The perk with potions is you don’t delay a tick while attacking since you continue attacking while drinking the potion. With food, your tick is delayed. Honors had this benefit removed with overloads and have had to deal with the delayed tick or spawning brews and restores. After brewing, you have to restore to bring your stats back up. It should be toggable that honors receive or don’t receive stat reducing effects in pvm. Pvp it should remain since curse prayers still exist for some reason.

Allow honors to teleport to all non-wildy bosses. No reason you can’t ::xteleto inside the KQ cave... (unrelated, but remove the 2nd fucking lever in KBD lair already).

Add set commands like ::maxmelee, ::maxmage, ::maxrange. Shouldn’t have to go into a bank everytime and search for 40 things. Gear setups need to be easily accessible.

When your account receives honors, you should automatically unlock everything. You shouldn’t need to do ::ach, ::q1, ::q2, ::q3.

You also have to find a bank with comp capes in them. You can’t spawn a comp cape as an honor (or couldn’t, not sure if it’s been fixed since I made the thread).

Add ::refresh to bring health/prayer/run/stats (not spec) to full if the stat reducing isn’t a toggable option. Basically a command for the fountain of heroes perks. This would at least allow the use of brews in pvm content. Shouldn’t be allowed for use in wilderness.

I know a few of these have threads already created in the suggestion sub because I made them, but I’m not thread hunting right now. I’ll post more later if I can think of other shit.


I like 70% of this, impartial to 28% of it and dislike showing my bank :)

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Re: Honor Account Buffs/Features

Postby Revenantduff » Thu Jan 31, 2019 4:41 am

You cannot view the bank of an equal or higher rank.

Change pls :D
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Re: Honor Account Buffs/Features

Postby Will be ok » Thu Jan 31, 2019 5:23 am

Can you add a pole to buff honors?

Poll:
Yes
No
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Re: Honor Account Buffs/Features

Postby Lysa arryn » Thu Jan 31, 2019 9:11 am

::honorbank command. Please.
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Re: Honor Account Buffs/Features

Postby Kenneth » Thu Jan 31, 2019 10:35 am

Jonas wrote:Make ::spec have a cooldown of 5 minutes like Death's special attack to keep op stuff consistent?


I like this, essentially being able to use a full spec bar twice. 1 normal and 1 refresh every (insert time)
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