14 September Updates

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14 September Updates

Postby Mike » Fri Sep 14, 2018 1:59 pm

Jeremy has once again brought a whole bunch of updates to the server for you guys to enjoy! I know that it's been over a month since the last update, due to my 2 week vacation in August (and I don't release updates shortly before I leave, because of the risk of bugs) and the fact that it took me more than 2 weeks to finish reviewing this huge update. The next few updates should be rolled out much quicker!

  • All corrupt PvP equipment has been removed from the PkHonor Exchange Shop and Bounty Hunter Shop. They can still be obtained through killing revenants
  • Most wilderness bosses now drop mysterious emblems (tier 1), but only for those who have Bounty Hunter enabled. They do not drop for Ironman Mode players
  • Several wilderness multicombat areas have been altered so they match those of OSRS
  • Fixed Toxic Blowpipe being unequipped when you run out of charges or darts
  • Fixed Morrigan's Javelin acting as a melee weapon
  • Fixed a bug that would take Ironman Mode players to the wrong height when teleporting into an instanced boss room while standing at height 1, 2 or 3 (for example when teleporting into the Kalphite Queen room while at ::chill)
  • A sextant, watch and chart can now only be obtained by talking to the observatory professor, found just North of the observatory. The fastest way to get there is by teleporting to Castle Wars and running north
  • Ava's accumulator has been added to the ranged store, costing 20M coins each. The item can now also be freely traded among players
  • Saradomin, Guthix, Zamorak, Armadyl and Bandos dragonhide boots have been added as hard and elite treasure trail rewards; ancient dragonhide boots have been added as elite treasure trail reward. All boots offer +7 ranged attack and +4 melee, ranged and magic defence bonuses (same as OSRS), requiring a ranged level of 70 and defence level of 40 to wear
  • Several WildyWyrm spawn points have been removed and a few new ones added, so the WildyWyrm will now always spawn in multi-combat areas
  • Items removed from the ranged store: bronze arrow, steel arrow, mithril arrow, oak shortbow, willow shortbow, yew shortbow, magic comp bow, seercull, mithril crossbow, adamant crossbow, steel bolts, mithril bolts, runite bolts, opal bolts (e), jade bolts (e), pearl bolts (e), topaz bolts (e), sapphire bolts (e), emerald bolts (e) and adamant knife. Seercull is still dropped by the dagannoth supreme and magic comp bow has been added as a hard treasure trail reward, while all other items can be made through fletching
  • The bronze arrows in the Ironman ranged store have been replaced by iron arrows
  • Items added to the armour & weapons store: iron full helm, iron platebody, iron platelegs, iron plateskirt, iron kiteshield, rune full helm, rune platebody, rune platelegs, rune plateskirt, rune kiteshield, anti-dragon shield, barrows gloves (10M each), guthix cape (5M each) and unholy book (4M each)
  • Items removed from the armour & weapons store: iron boots, adamant boots, rune boots, obsidian cape, obsidian shield and all obsidian weapons
  • A Tzhaar weapons store containing obsidian cape, obsidian shield and all obsidian weapons has been added near the southeast end of the Tzhaar city
  • Uncut red topaz has been added to the crafting store
  • Items removed from the supplies store: attack potion, strength potion, defence potion, weapon poison, anti-dragon shield, unholy book, sextant, watch and chart
  • Items added to the supplies store: super attack potion, super strength potion, super defence potion, super restore potion, iron pickaxe, rune pickaxe, iron axe, rune pickaxe and dwarven rock cake. Dwarven rock cake deals 1 damage when you attempt to eat it, but it cannot kill you. Several other items in the shop have been rearranged to be in a more logical order
  • Bronze, steel, mithril and adamant axes & pickaxes have been removed from the pickaxes & axes stores. They can still be obtained by killing magic axes in Taverley dungeon
  • The black chinchompa hunter area teleport in your spellbook will now take you to level 36 - 38 wilderness, instead of up to level 40
  • The placement of several shopkeepers inside the ::shops room has been slightly changed to give it a better overview
  • The robe store salesman inside the ::shops room has moved to canifis
  • Premium members can now use the travel cart to quickly travel from Brimhaven to Shilo village
  • Several shortcuts and passages have been opened to allow access to new areas, although most places don't have much of an actual use yet:
    Spoiler: show
    - Keldagrim, through the cave east of Rellekka or through the trapdoor at the western end of the Grand Exchange
    - Brimhaven Dungeon (including the top floor, excluding the gated room)
    - Yanille agility dungeon - just the ends, not the obstacles
    - Top of Yanille wall
    - Upper flight of Goblins village tower
    - Top of Falador Wall
    - Shilo village
    - Karamja dungeon (but not to Crandor Island)
    - Eastern Half of Karamja (A wooden log lets you across)
    - Troll stronghold, all 3 floors
    - Area between Varrock & Canifis, including the exam centre
    - Paterdomus dungeon (entrance to canifis)
    - Several further areas in elven lands
    - Trollweiss
    - Lighthouse

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Re: 14 September Updates

Postby Its buble » Fri Sep 14, 2018 2:45 pm

A nice batch of updates Mike. Thankyou!
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Re: 14 September Updates

Postby Revenantduff » Fri Sep 14, 2018 2:46 pm

Dead content boots since rangers cost next to nothing already and are better ;) also panic buy ruby bolts.

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Re: 14 September Updates

Postby Mike » Fri Sep 14, 2018 2:47 pm

Revenantduff wrote:also panic buy ruby bolts.


Small mistake in my news post - ruby bolts (e) were intentionally kept within the ranged store. No need for panic buy :D

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Re: 14 September Updates

Postby Im on meth » Fri Sep 14, 2018 2:49 pm

Mike wrote:
  • Items added to the supplies store: super attack potion, super strength potion, super defence potion, super restore potion

Best part of the update.

Also, can this please be looked into? 4 months without a comp cape now.
viewtopic.php?f=67&t=74100

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Re: 14 September Updates

Postby Fungamer » Fri Sep 14, 2018 2:50 pm

Eh not really fond of some common PK gear being even more spread out and annoying to buy in bulk. For the rest everything else seems good. :thumbsup:
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Re: 14 September Updates

Postby Ixhal » Fri Sep 14, 2018 2:50 pm

Decent updates, Still no magic PvP fixes.

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Re: 14 September Updates

Postby Nerds123 » Fri Sep 14, 2018 2:54 pm

Fungamer wrote:Eh not really fond of some common PK gear being even more spread out and annoying to buy in bulk. For the rest everything else seems good. :thumbsup:


For end-game players that are stacking tons of PKPoints, Corrupt pieces were a very cost-effective armour for them to just go with max gear to PK with and never worry.
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Re: 14 September Updates

Postby Jonas » Fri Sep 14, 2018 3:11 pm

Very good updates! Also, it seems my worthless bolt/arrow collection has gained a bit more value! :D

If ironmode players can't get tier 1 emblems from wilderness bosses, does that mean (IF rune pouch gets added to bounty hunter store) they'll have to kill other players with bounty hunter to get the emblems to buy the rune pouch??
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Re: 14 September Updates

Postby Fungamer » Fri Sep 14, 2018 3:19 pm

Nerds123 wrote:
Fungamer wrote:Eh not really fond of some common PK gear being even more spread out and annoying to buy in bulk. For the rest everything else seems good. :thumbsup:


For end-game players that are stacking tons of PKPoints, Corrupt pieces were a very cost-effective armour for them to just go with max gear to PK with and never worry.

Nah, the pkp gear is fine. I'm talking about rune boots being gone, and the tzhaar stuff being at the tzhaar area etc. Heck, even robes are a pain to buy. Accessibility of common items at ::shops was something that was a great thing about pkh
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