Inferno progress thread

PkHonor's work in progress and future updates will be posted here.
Elon musky
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Re: Inferno progress thread

Post by Elon musky » Sat Feb 20, 2021 11:34 pm

Thierryu1 wrote: Sat Feb 20, 2021 9:58 pm
Elon musky wrote: Sat Feb 20, 2021 1:35 pm
Thoby wrote: Sat Feb 20, 2021 1:07 pm

I think Adam was referring to the HCIM status. Whether dying would lose you the status or not.
Yes I understand. What I am saying is, I don’t agree with places being safe deaths for all accounts except HCIM (status wise). Places like Zulrah, Hydra, and possibly the Inferno. These are all places that a normal account, Ironman, and Ultimate Ironman can freely go, and die, and simply lose nothing but a few seconds of time. Something about no one risking anything at these places except HCIM doesn’t sit right with me. But I have an obvious bias.

Also, OSRS inferno is a safe death..... it’s just way too hard imo to be that detrimental
Just don't go for the HARDCORE status if you don't like the HARDCORE aspect of it.
Thank you for providing useful information to the discussion. It much appreciated for the progression of server growth.

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Nickrock234
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Re: Inferno progress thread

Post by Nickrock234 » Mon Feb 22, 2021 9:39 pm

For real though, beside the content of doing the inferno, what kind of content does this bring to the rest of the game? Another cape that is going to be tossed aside and overlooked because of comp capes, and a pet.
Mike wrote:Calling someone a smartass isn't offensive, especially when he's actually being a smartass.

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Thierryu1
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Re: Inferno progress thread

Post by Thierryu1 » Mon Feb 22, 2021 11:13 pm

Nickrock234 wrote: Mon Feb 22, 2021 9:39 pm For real though, beside the content of doing the inferno, what kind of content does this bring to the rest of the game? Another cape that is going to be tossed aside and overlooked because of comp capes, and a pet.
PEEEKKAAYY
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Brant
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Re: Inferno progress thread

Post by Brant » Tue Feb 23, 2021 3:53 pm

TzKal-Zuk with ancestral glyph and other abilities
Jal-MejJak
Jal-nib-rek pet with ability to morph into Tzrek-Zuk
:thumbsup:

Raj
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Re: Inferno progress thread

Post by Raj » Tue Feb 23, 2021 8:06 pm

You like to see it

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Empty
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Re: Inferno progress thread

Post by Empty » Tue Feb 23, 2021 8:27 pm

fast progress, good job!
:thumbsup: :thumbsup: :thumbsup: :thumbsup:
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Thierryu1
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Re: Inferno progress thread

Post by Thierryu1 » Tue Feb 23, 2021 9:13 pm

Empty pot wrote: Tue Feb 23, 2021 8:27 pm fast progress, good job!
:thumbsup: :thumbsup: :thumbsup: :thumbsup:
Progress*******
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Kenneth
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Re: Inferno progress thread

Post by Kenneth » Tue Feb 23, 2021 10:12 pm

WOOOOOOOOOOOOOOOOOOOO!
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Patel
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Re: Inferno progress thread

Post by Patel » Tue Feb 23, 2021 10:18 pm


Legend:
To do
In progress
Done

Inferno to-do list
  • 69 waves with appropriate NPC spawns
  • Rocky supports to hide behind
  • Jal-Nib that eat away at the rocky supports
  • Jal-MejRah (+ prayer/stat drain)
  • Jal-ak (+ Jal-AkRek-Xil, Jal-AkRek-Mej and Jal-AkRek-Ket)
  • Jal-ImKot (+ teleport)
  • Jal-Xil
  • Jal-Zek (+ ability to revive others)
  • JalTok-Jad
  • Yt-HurKot
  • TzKal-Zuk with ancestral glyph and other abilities
  • Jal-MejJak
  • Infernal cape reward (+ infernal max cape)
  • Jal-nib-rek pet with ability to morph into Tzrek-Zuk
  • Shorter version for premium members (against payment)
  • Final tests and preparations for release
Oh hot damn
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Isaac
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Re: Inferno progress thread

Post by Isaac » Tue Feb 23, 2021 10:21 pm

This and S.T.A.S.H units would be great :thumbsup:

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