Small announcement from Le Vcom

PkHonor's work in progress and future updates will be posted here.
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Re: Small announcement from Le Vcom

Postby Migetmanz » Mon Nov 20, 2017 6:29 am

cool to see my bro Vcom posting on the Developers Blod :D

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Re: Small announcement from Le Vcom

Postby Skiller » Mon Nov 20, 2017 7:34 am

Skilling clues, skilling pets pls.

Hope school is going well though, despite its busy-ness. We've talked about it a bit before, but like always here to chat if you're feeling stressed. Excited for other bosses though!

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Re: Small announcement from Le Vcom

Postby Juntow » Mon Nov 20, 2017 8:41 am

Mmm juicy wildy updates :wub:

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Re: Small announcement from Le Vcom

Postby Moleman » Mon Nov 20, 2017 11:51 am

Azu rite wrote:
Moleman wrote:Dayum, Vcom got himself into coding

As far as I heard you're doing great, keep it up bro, school is pretty important

You're alive?


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Re: Small announcement from Le Vcom

Postby Andres » Mon Nov 20, 2017 4:32 pm

Adamthalion wrote:Is there a thread or discussion somewhere about adding the other two boats for pc? I am thinking that they will end up being dead content. Most people probably want elite void to come out asap.

Also thisssss.
Ziaw wrote:where's the skilling clue bottles. please vcom please.


Any interest in taking a look at this: viewtopic.php?f=67&t=64833
Would it be something easy that you can do? Or is that the type of thing only Mike can get his hands on.

Good luck on the exam.


No thread for the boats, but it was something Mike wanted to do and I personally agree with it tbh.
The elite boat will work like real PC with locked portals in start etc etc, and the difficulty will be a lot higher so people need to actually defend the void knight in order to win a game.
Those are just plans tho, but its most likely to be something like that.
Otherwise elite void will just be an extended version of regular PC games which is not that cool to see to be honest.
Don't worry when the time is there there will be a thread for it to discuss elite void in detail, wilderness diaries are top priority RN. ;)

For the shortcuts, sure.

Skilling clue scrolls are one of the first things I've made on here, I need to re-write a bit of code for that one in order to pass Mike's review :p
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Re: Small announcement from Le Vcom

Postby Respire1337 » Mon Nov 20, 2017 5:53 pm

Welcome back! Good luck with school and I can't wait for more content from you ;P
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Re: Small announcement from Le Vcom

Postby Gethigh udie » Tue Nov 21, 2017 12:02 am

Welcome back buddy. Irl always comes first, but always good to have you back giving us some quality updates and content. :D And best of luck passing your trial!
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Re: Small announcement from Le Vcom

Postby Andres » Sun Nov 26, 2017 1:34 pm

exams over. As promised the development on Vet'ion has been started :D
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Re: Small announcement from Le Vcom

Postby James » Sun Nov 26, 2017 1:56 pm

Andres wrote:exams over. As promised the development on Vet'ion has been started :D
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Small aggro range pls
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Re: Small announcement from Le Vcom

Postby The underdog » Wed Nov 29, 2017 2:27 am

^ that might be nice indeed, coz it's on one of the very few paths from and to midgate greens where karl doesn't get one shot by an npc.







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