Wilderness achievements & additions

PkHonor's work in progress and future updates will be posted here.
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Azu rite
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Re: Wilderness achievements & additions

Post by Azu rite » Thu May 25, 2017 6:43 pm

James wrote:
Rapsey wrote: Shrug, we do think it's a good idea to use the challenges to encourage the use of gear that is currently underused, but not every challenge. We just figured we might as well add a challenge involving gear which is already commonly used in the wilderness. It was just an idea, it can easily be changed or removed.
Dfs' overuse in the wilderness in one of pkhonors biggest problems when it comes to pking, no need to encourage more of it
Exactly
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Ross
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Re: Wilderness achievements & additions

Post by Ross » Thu May 25, 2017 7:45 pm

"PK 500 People in the Wilderness without the use of a Divine or Elysian Spirit Shield" :roll:
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I2aw origins
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Re: Wilderness achievements & additions

Post by I2aw origins » Thu May 25, 2017 7:50 pm

Ross wrote:"PK 500 People in the Wilderness without the use of a Divine or Elysian Spirit Shield" :roll:
Well shit gg everyone with a comp cape

R3v k1ller
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Re: Wilderness achievements & additions

Post by R3v k1ller » Thu May 25, 2017 7:51 pm

I2aw origins wrote:
Ross wrote:"PK 500 People in the Wilderness without the use of a Divine or Elysian Spirit Shield" :roll:
Well shit gg everyone with a comp cape
actually 99.99% of my kills are without a divine or ely. the .01% would be those pkers I killed while pvming with one on.
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Wir3d
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Re: Wilderness achievements & additions

Post by Wir3d » Thu May 25, 2017 9:31 pm

Iron bubble wrote:
Sam wrote:Don't get me wrong i like that these is more pvm wildy content however we need to work out more incentives, like the ones above for users to pk rather than pvm in wild. Will just provide more deep wildy clans to attack a someone killing an npc. Which ultimately leads to more yell wars and flaming.
That's what makes pking worth it. The pvmers crying afterwards
PREACH MY BROTHER
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An Iron Noob wrote:This server would be way more successful, have greater player retention, and better, more positive vibes if it weren't for Nazuths and roddycc.

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Ross
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Re: Wilderness achievements & additions

Post by Ross » Thu May 25, 2017 11:10 pm

R3v k1ller wrote:
I2aw origins wrote:
Ross wrote:"PK 500 People in the Wilderness without the use of a Divine or Elysian Spirit Shield" :roll:
Well shit gg everyone with a comp cape
actually 99.99% of my kills are without a divine or ely. the .01% would be those pkers I killed while pvming with one on.
"- and without rushing" :roll:
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Azu rite
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Re: Wilderness achievements & additions

Post by Azu rite » Thu May 25, 2017 11:26 pm

Ross wrote:"PK 500 People in the Wilderness without the use of a Divine or Elysian Spirit Shield" :roll:
I2aw origins wrote: Well shit gg everyone with a comp cape
R3v k1ller wrote:
actually 99.99% of my kills are without a divine or ely. the .01% would be those pkers I killed while pvming with one on.
Ross wrote: "- and without rushing" :roll:
How dare you take away from the rushers accomplishments :lol:
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Migetmanz
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Re: Wilderness achievements & additions

Post by Migetmanz » Fri May 26, 2017 10:40 am

i am at 374 player kills if I am not mistaken... like 99% are legit and I still support this. I personally am excited for the release and the prospect of a ton of people at edge once again :)

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Migetmanz
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Re: Wilderness achievements & additions

Post by Migetmanz » Fri May 26, 2017 11:15 am

Can you make it so a kill does not count if the player is not risking 5m or more and has to have 5 items equipped at least for achievements, that way people can still kill skillers for pkp and such but not for achievements. Also harder to boost.

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Noodlesoup
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Re: Wilderness achievements & additions

Post by Noodlesoup » Sat May 27, 2017 9:27 pm

optain a couple of elites from players
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boosting might be an issue though

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maybe kill x amount of people without a divine or elysian ?
arcanes n spectrals here i go
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