Bughunter contest rewards handed out

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Mike
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Joined: Sun Nov 01, 2009 8:00 pm
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Bughunter contest rewards handed out

Post by Mike » Mon Mar 13, 2017 8:51 pm

After 2 months of going through bug reports, confirming them, testing them - and of course fixing most of them - I have finally managed to go through everything that has been reported up to 10 January, both in the in-game bug reports forum and on my devblog threads!

That being said, I've hereby concluded the bughunter contest and handed out the rewards to all the winners! I would like to thank all participants for their hard work and patience in the past months, but at last the promised rewards are finally there! Not to mention many bugs have been fixed by now - there's still some more to go, but there's been massive improvements at least.

Regarding the contest, I decided that everyone with an equal amount of points receives the same rank and therefore also the same rewards.


Winners
#1 - 30000 credits - Im on meth (137)
#1 - 30000 credits - Jonas (137)
#3 - 26000 credits - Nerds123 (97)

#4 - 20000 credits - Skullsnipe (44)
#4 - 20000 credits - Sverre (44)
#6 - 16000 credits - Fat goat (32)
#7 - 14000 credits - Mr etho (26)
#8 - 12000 credits - The builder (25)
#8 - 12000 credits - Color x (25)
#10 - 8000 credits - Joriek (22)
#10 - 8000 credits - Earth (22)

#12 - 7500 credits - Rick (16)
#13 - 7250 credits - Shandu (11)
#14 - 7000 credits - Tezey (10)
#15 - 6750 credits - Kiss me bae (9)
#16 - 6500 credits - Kishan (7)
#16 - 6500 credits - Ironist (7) (reward not yet handed out, I need a non-Ironman acc)
#18 - 6000 credits - Candy bars (6)
#18 - 6000 credits - R3v k1ll3r (6)
#18 - 6000 credits - Nomad (6)
#21 - 5250 credits - Sunsdragon0 (5) (reward not yet handed out, I need a non-Ironman acc)
#21 - 5250 credits - The underdog (5)
#21 - 5250 credits - Kylo ren (5)
#21 - 5250 credits - Mattehh (5)
#25 - 4250 credits - Rezooh (4)
#25 - 4250 credits - Sir butt fux (4)
#25 - 4250 credits - Adamthalion (4)
#28 - 3500 credits - Muscularity (3)
#28 - 3500 credits - Lipe ripo (3)
#28 - 3500 credits - Stonerduck (3)
#28 - 3500 credits - J e l m o (3)
#28 - 3500 credits - Jelle (3)
#28 - 3500 credits - Xenmas (3)
#28 - 3500 credits - Pf13 (3)
#28 - 3500 credits - Ensignor (3)
#28 - 3500 credits - Dry bones537 (3)
#28 - 3500 credits - Gully8 (3)
#28 - 3500 credits - L u s t (3)
#28 - 3500 credits - Rule hellboy (3)
#28 - 3500 credits - D 4 u 4 (3)
#28 - 3500 credits - Zikangle3 (3)
#28 - 3500 credits - Boosted s15 (3)
#28 - 3500 credits - Nomad5678 (3)
#28 - 3500 credits - Pls live (3)
#28 - 3500 credits - Dawn killerx (3)
#28 - 3500 credits - Ham69 (3)
#28 - 3500 credits - V8power(3)


The full bughunter report (with scores):
Spoiler: show
Im on meth - 127 + 6 + 4 = 137
> When running a client in fullscreen on OS X, you cannot type in any other clients you open (could not fix, but points awarded anyway) - 3
> Everything in the Portal Room I couldn't enter got deleted - 2
> You can't remove newly created objects in your PoH until you try to remove something else - 3
> OS X resizable doesn't work - 3
> You can drop trade void and other PkP items - 4
> Esc key doesn't clear what you're typing in chat - 2
> Left-clicking public chat will open 'send message' - 2
> Can't cut spiderwebs sometimes - 3
> Using the ladder at the Barrelchests causes you to crawl forever - 2
> The Interface when you create an account is missing the background - 1
> Can't move from the spot on the deep wild ship besides going downstairs - 2
> Going down the ship's ladder will put you one level down in the same spot so you can't move from behind the ladder - 2
> Clan chat tab is empty when having a pet spawned - 3
> If you don't have a PoH and use Teleport to House spell, your character does the teleport animation and then turns invisible for a few seconds - 3
> If you have run turned on, it decreases (if you have less than 95 agility) even while standing still - 3
> You can exit the PIN interface and talk to people by displaying graphic options - 3
> Cannot note/unnote items as ultimate ironman mode player - 3
> Can't buy comp capes. Just says you don't meet the requirements - 3
> The edgeville lever doesn't teleport you to wildy lever - 3
> Spec bar as Death doesn't function properly. Clicking the bar doesn't use the spec, and operating the ring to spec doesn't delete your spec in the combat interface - 3
> You can spam throw rotten tomatoes at the Knights in the party room, allowing you to spam the link message when you kill the last one. Also, the formatting of the link is bugged - 1
> Clan chat names extend past their space - 1
> Price check screen is missing - 2
> If you change the attack style with the Trident of the seas, it becomes a melee-only weapon. To get it to start maging again, you have to un-equip and re-equip it - 3
> ::skilling teleports you to the room north of the portal - 2
> Completed the last journey quest - 6
> The overview tab in bank only shows 80 lines of items, so I don't see all of it - 3
> One of the hollow logs doesn't work at the snow hunter area - 2
> When attempting to catch butterflies, you'll attempt it once and then the butterfly will fly away and your character stays in the same location, making you have to repeatedly click it to continue hunting it. Also, occasionally with imps (so far seems to only be magpies?), it does the same thing with butterflies where you'll attemp to catch it once, then just stand in the same place, continuously turning to look at the imp - 2
> Kyatts don't follow you across pit traps when you jump across them, they just stand on the other side - 3
> Kebbits don't go into deadfall traps - 3
> Falconry hunting doesn't work. When your falcon catches a kebbit, it turns into a chocolate kebbit that you can't pick up - 2
> Spotted Kebbits turn into Castle Wars shop salesman after being caught - 2
> While hunting imps in Puro-Puro, sometimes your character will run into the wheat and get stuck rather than finding the nearest hole in the wheat - 2
> Trying to add bait to a box trap sometimes results in a never-ending cycle of walking on two spaces - 2
> Net traps aren't always lootable - 2
> If you use the last charge in the trident, the trident degrades and unequips before you hit, causing you to deal less damage - 2
> You can only melee max-hit dummies if you are standing directly next to them - 3
> One of the max hit dummies is a undead max-hit dummy which is unattackable - 2
> GE doesn't properly display name of item you're attempting to buy - 2
> Dupe: Relogging creates GE offers that didn't exist before - 6
> Entering your own name when visiting a friend's house bugs you out and makes you invisible - 3
> Dying while crossing wildy ditch messes up your screen - 2
> The map bugs out at a specific place in the desert South-West of the Santay pass - 2
> There's a new Crystal Ball Space in the Study of a PoH - Jagex moved it two squares so all crystal balls should be moved - 2
> For some reason, I can't enter this room in my PoH, https://www.youtube.com/watch?v=-0qymJ-8fEk - 3
> The staircase to go downstairs no longer works, you just walk on top of it - 2
> Not sure about this one, but shouldn't the minimap only show rooms for the second floor if you're on the second floor - 2
> Familiars don't follow you properly after teleporting close by - 2
> Other players will keep following you (in a glitchy way) after teleporting close by - 3
- You can light logs on fire with a tinderbox really fast (intended behavior)
- It doesn't say when a player logs in/out in your private chat (intentional, to prevent spam - planning on making it an option you can toggle)
- Chaos elemental pet flies and uses his tentacles as wings (not a bug, we got the NPC from OSRS, apparently it floats there too, kinda cool tbh)
- revenants spawn inside the wilderness resource area (not a bug, resource area is wild so the revenants can spawn there. we'll make the area work soon enough)
- Loot floats in certain spots that shouldn't be accessible (not really a bug since this only applies to when you use ::tele, which only honors can use)
- You can inspect logs from the side rather then the end with the hole in it (rather intended behavior, otherwise players might get confused and think objects are bugged)


Jonas (Pksasaftw) - 122 + 3 + 6 + 6 = 137
> If you click twice, after you start the cutting animation, you'll freeze, and then you'll have to move away a bit and click it again once for it to work - 2
> The hitsplat stays there too long - 1
> When clicking to pick up items from the floor, your character doesn't walk towards it - 3
> Wise Old Man takes all bones (and manta rays/runes/...) from your inventory, rather than just the ones needed to complete an achievement - 3
> Our names in the chatbox are blue like our text, it should be black - 1
> Lighting logs crashes the server - 4
> Our bank tab icon show the quantity of an item - 4
> Sir Tiffy Cashien turns his bench when you click on him - 1
> Farming herbs always results in guam leaves - 3
> Can't give a non-degraded Vesta's Chainbody to the wise old man - 3
> when you click on bank and while running you teleport back to same spot, you automatically still go to the bank - 3
> 2 teleport animations during teleporting - 1
> You can't sell items back to their shops, only to junk store now - 3
> the game thinks you got Guam leaves when harvesting any herbs - 3
> There's no lectern for the Pest Invasion quest (the lectern is there after relogging) - 3
> The mage is only facing South - 1
> If you use 'check steps' on the casket from the Pest Invasion, you equip it, and if you dig again you get another one - 2
> Draynor mansion doors don't work - 3
> if you use an item on the superportal, it starts to face you, wherever you are - 1
> finished pest invasion quest - 4
> Glitched character location when jumping the wilderness wall + moving at the same time - 2
> Home teletabs are untradeable - 2
> No '1' near noted items - 1
> The Wise Old man turns invisible when standing still - 2
> When an NPC dies, the other NPC that is behind it thinks that the NPC is still there and gets stuck there for good 10 seconds before he starts to move again - 2
> You can't private message people by right-clicking their name and pressing 'message' or going to FL list and clicking on their names. You have to use ::m-name-message - 2
> Zombies occasionally get stuck behind the Khazard dude near the fountain - 2
> Finished the Wise Old Man Achievements - 3
> Some equipment overlaps each other doesn't look right, like Pernix chaps - 1
> Rocky handholds don't bring you back to GWD (intended behavior, works like that on OSRS, but I've made them unusable to avoid confusion) - 1
> Kamil NPC always faces south - 1
> when the statue becomes an entity you can walk through it. Guess that happens with every object when it becomes an entity - 1
> You can see your cape's stuff\amulets' through Pernix Cowl (same on production, due to too new models) - 1
> Ghost's attack animation is wrong - 1
> If you click on a square on the catapult's map, it shoots 1 square higher (on certain squares) - 3
> All decorative armour pieces have the same name - 2
> Clicking on a hidden button within a Grand Exchange offer makes the button visible (but without text) - 1
> Adding a new member into a CC shows the wrong rank in the clan chat settings - 3
> When you're in the Saradomin team, you cannot open the double doors from inside the Zamorak castle at Castle wars - 2
> The location of the timer in Castle Wars is too low, cutting off a small part - 1
> If you die at castle wars, you can still run a couple of squares and go down stairs - 3
> There is a spot inside the Zamorak castle of Castle Wars where other players cannot attack you (as well as one such spot in the Saradomin castle) - 3
> You can walk through the underground rocks at Castle Wars, if you follow another person who sets up the rocks - 3
> If you set up a barricade right next to a small door at Castle Wars, the door becomes unusable - 3
> When you go up the ladder into any CW base with your own flag, the flag is not returned until you walk 1 step - 3
> You can noclip through the wall next to the Zamorak double doors at CW - 3
> You cannot set a CW barricade on fire that was attacked once - 3
X When a Castle Wars game ends, the chatbox is spammed with 'a player has left the team' - 1
X There is no 'add friend' or 'add ignore' option when someone sends an in-game PM - 2
> You can get free construction XP through re-using untradeable magic stones - 4
> If you build a Magical Cape rack and remove it, you won't get the Magic stone back - 3
X If you spec with a shadow whip, kill the target and attack another monster, your summoned shadow will just stay there and do nothing - 2
X You cannot open the Zamorak double doors in CW from the inside as an enemy - 2
X You keep attacking the CW double doors when they've broken - 1
> A lesser demon is spawned on the lava at taverley dungeon - 2
> 24209 & 24210 interface id's at the bottom of trade screen - 1
- You can walk through the stalagmites at the Tormented Demons (the stalagmites are actually wall objects between squares - this is how Jagex made it and how it should be)
- If you go in the Pest Control minigame, and then teleport out, it will bug out (not a bug, if there is an ongoing game, then people in the boat will see the game status so they have an idea how long until the next game)
- You can see what attack the Chaos Elemental will do, so you can protect from it with protection prayers if you time it right (intentional behavior)
- oak trees are missing the top (long known, couldn't fix, game engine limitations, idk how jagex did it)
- Problem is with the achievements is that you have to do everything in a line till the rune crossbow. None of the achievement are independent. Kinda annoying. Like if I choose to grow a tree and get the roots before attaching the rune limbs to the yew stock, I won't get the achievement.
(actually, only the achievements that belong togegher, like mine gold ore, smelt gold bar, craft amulet, need to be done in order. But you can first make a cbow and then do the mantas or bones, doesnt matter)


Nerds123 - 97
> I have a Skill hall directly up from this dungeon room, and i have a Rune Display table built in that room, it bugs out and appears in the bottom room as well - 2
> teleporting using ancients bugs out when using brawling gloves - 1
> using cooked lava eels / raw lava eels on the demon in Entrana doesnt work - 3
> casting Tridents spell makes shield and staff disappear, as if you're casting without wearing anything - 1
> Barbarian village longhall doors are unusable - 3
> Rocks on the other side of Premium Skilling Zone are missing adamant - 2
> Deposit box at the entrana boat doesn't work - 2
> Using any magic spell while having melee item yeilds melee exp, while having range item yields range exp - 4
> Pest Invasion Quest completed - 4
> Korasi spec is supposed to be magic, although it shows a melee hitsplat (only in PVM, not in PVP) - 3
> There is supposed to be a temple for the correcting history quest - 3
> Before i got teleported to the temple, I had this weird interface showing up (not worth to fix this one, but thanks for reporting anyway) - 1
> the sailor on port phasmathys for the Correcting history quest doesnt take the crystal items (both full or new) + 150m - 3
> Champions trapdoor + ladder behind me dont work, they are needed for Correcting history quest - 2
> Correcting history quest done - 4
> Using any spell drains charges from Trident - 3
> Melee hits using the trident also drains charges from the trident - 3
> Energy Transfer on lunars page is bugged, I have 99 magic and it gives a message "You need level 91 magic to cast this spell" - 3
> heal other gives a message that you don't have enough runes - 3
> Clicking on this chaos altar brings up a message in game chat which is related to a quest (cant remember exactly what), I have all quests finished, So I dont believe it should show that message - 2
> Soul split doesnt heal in PVM combat - 3
> Sitting on chairs in POH doesnt work - 2
> Game asks to build a downward staircase when there's already one - 3
> Frost dragons in POH are graphically bugged. Black Triangles all over - 1
> Spamming 4 on any of morph ring's dialogues teleports you to lvl 55 lever - 3
> Small text bug i noticed, Some items are displayed with K's (In the picture, 126,500k which translates into 126m) and some are displayed with M's (115m) - 1
> You can't repair chaotic equipment at a Repair Stand in a POH workshop - 3
X Building a Quest Hall / Skill Hall that leads upstairs only gives you the option to build more Skill Halls / Quest halls, it should allow you to build a variety of other rooms - 2
> Ring of life still shows in your equipment slot after use (visual) - 1
> Web behind the KBD entrance not working - 3
> Following a player who's transformed in a big NPC leads to glitched following - 3
> Move players who are in the resource area on production - 2
> Squeezing throught the Gnome Course pipes puts you in a state of infinite crawling - 2
> Speccing with Death on dummies reduces spec bar, speccing with any other weapon does not - 2
> Primal is glitched (I've removed it from the game altogether) - 1
> When receiving a clue scroll as NPC drop, the message is bugged - 1
X Krakens their hitsplat radius is too large - 2
X When you have a pet following you while having a full inventory and then release a new pet, the old one goes to your refund box instead of picking it up - 2
X While having the Trident of the Seas equipped and trying (but failing) to cast another spell will make you walk towards the enemy and attack with melee - 3
X You can use ranged and magic projectiles through spiderwebs, but only when they were slashed at least once - 2
X Using a fully charged trident will make you lose the charges on a half-charged trident if you have any - 3
- starting the Pest Control quest takes off PkH points and PC points from your account (intended behavior, it does work like that as of several years ago)
- staff of light special doesnt block melee dmg (intended behavior, not a bug, it only blocks 50% dmg - not 100% - but I've improved the message for clarity)
- custom items that are brand new cannot be activated with the special attack button (known, new items aren't implemented yet)
- Korari's spec itself spreads across nearby npcs aswell, its like a barrage (not a bug, that's how Korasi's spec works in multi-combat)
- I noticed that Frost Dragons with the NPC code 10468 are unaggressive, although 10467 are aggressive (not a bug, all frosts in wild are aggressive, all frosts in POH are unaggro)
- Invisibility bug in player-owned houses (known bug)
- There's a lonesome rune rock in lvl 50 wild (intended, Jagex may have added those to OSRS, certainly not a bug but good to know)
- Staircases that go downstairs are graphically bugged (known, it's due to the background being sorta fog-like rather than black. You can also notice in deep wild agility course)


Skullsnipe - 35 + 9 = 44
> Mod Yell doesn't show crowns, neither does helper or admin yell - 1
> You can only withdraw 2147m coins from a bought item, it doesn't convert any of it into any tickets (Sold Torva for 13b, and it just keeps giving me 2147m everytime I try to take the money out) - 4
> Pets won't face you if your last movement was a turn. they'll just face the way you were in your previous step - 1
> Wise old man achievements don't actually show that they're complete - 2
> You can refund perm curses and it'll reset it as if you never bought them - 3
> Magic doesn't stack, the ticks are off when you switch from magic to melee - 3
> Right clicking in the spellbook and clicking autocast doesn't work - 3
> When you switch weapons after using magic, then back to a staff, it'll show that you're autocasting even though it's meleeing - 2
> Certain weapons when holding, or attacking with Vanguard on bug out the boots - 2
> Can't spec with morrigan's - 3
> You cannot properly attack the wildywyrm when it's standing inside a building - 3
> There is one unusable bank booth at the port phasmatys bank - 1
> Dragon guardians were switched with revenant dragons in houses (only for the ones added before 30 December) - 3
> Clicking the zombie head transforms you into a rat, instead of a headless zombie - 2
> The WildyWyrm can be lured to the edge of its follow distance and then safespotted - 2
- using magic with chaotic staff causes a really buggy animation (not the chaotic staff, but vanguard/trickster/battle-mage boots & gloves cause this, reported before)


Sverre (Ruler) - 22 + 22 = 44
> You can keep a teletab when teleporting with home teleport to your house - 2
> If you open a revenant clue scroll and then close your inventory, the arrow remains - 2
> Mystic robe top (dark & light) are glitchy - 1
X Khazard armour & helmet are glitchy - 1
X Chocatrice cape is glitchy - 1
X Boxing gloves are glitchy - they partially show your hands through - 1
X Rock-shell helmet is glitchy - 1
X Brown & rainbow afro are glitchy - 1
> Equipping an easter ring and clicking the 'show equipment stats' button causes your client to freeze - 2
X Ring of dueling does not work - 3
X You can reuse a magic stone between a magic chest and magical cape rack - 4
> You cannot teleport out of combat with a teletab if the destination is set to your PoH - 3
- You cannot wear kebbit claws (that's how they always worked - they need to be attached to vambs to make spiky vambs)
- You cannot use 'Operate' on a powdered wig (intended - wig changes your 'angry' emote, nothing else)


Fat goat (motti) - 10 + 22 = 32
> Capitalization does not work in Clan Chat - 1
X You get XP when attacking honor accounts - 3
X You are able to get 1 more hit after you've died - 3
X XP gains are slightly too slow when hitting an enemy - 3


Mr etho - 26
> You cannot apply compost to a herb patch right after you harvested it - 3
> Sometimes, a spawned NPC does not have any left-click options - 3
X Box traps cannot always be picked up - 3
X Spamclicking the Wise Old Man achievements causes the text to disappear - 1
X If you're next to the pipe in the Taverley dungeon and click on it, you'll be teleported in front of it - 2
X Sometimes an arrow appears on top of another NPC (for example after Barrows) - 3
> The mage's clue scroll examine text is wrong, same with easy clue scroll - 1
X After finishing the correcting history, the chest becomes a Smokedevil chest with the blockade at the entrence as well - 3
X Fishing rocktails uses the wrong animation (net instead of line) - 1
X When doing 'bait' at a fishing spot, it says you need a small fishing net to catch bass - 3
X Deep agility thingy bugs out when you exit the area, and rightlick on the empty path, you can then begin to walk around freely on the path - Once the gate open, click outside the area once you're uptop and you're good to go - 3


The builder - 25
> Using the wildy wall on far side of black knight's fortress causes you to move north - south, not east - west across the wall. Also unable to control character til it finishes walking - 3
> Issues with the minimap not matching size of circle. Slight lines of the world behind - 1
> You need to be within the 8x8 square of a player-owned house (or ::skilling) to be able to click an object - 3
> You cannot craft gold jewelry at the Edgeville furnace - 2
X Trees (and some other objects) have visible white lines instead of black - 1
X People ranked as friends in a clan chat cannot see lootshare drops as shown to all players ranked above that - 2
X Visual bug while fishing: heads go over bodies when looking from behind - 1
> You cannot climb the stairs to the outer Saradomin wall at CW - 3
> You can use a CW catapult from outside the wall - 3
> You cannot shut the double Zamorak doors from the outside and they are spawned one square too far South - 3
> If you die while the small door at Castle Wars is open, you cannot run through it nor close it - 3


Color x (Troll n roll) - 16 + 6 + 3 = 25
> You cannot sell 100m or 1b tickets to junk store - 3
> If you put >1100m coin offer into ge, it will give you 100m less than what you put in. Eg. put in 1100m coins, it will give you 10 100m tickets back - 4
> You cannot attach any ropes to the battlements in Castle Wars - 3
> You can walk up or down some Castle Wars staircases when standing diagonally to the stair - 3
> You can noclip through the wall next to the small Saradomin door at CW - 3


Joriek - 22
> You appear to get teleported out of GWD when using the grapple - 3
> You cannot purchase items from the junk store, nor request their price - 3
X You cannot remove a rug from the throne room - 3
> Sometimes, you cannot attack a Kraken - 3
X Nex's wrath also works outside the room - 2
X When all the small Glacytes at the Glacor boss have been killed, other people can steal your Glacor and get the loot. Even if they didnt start the boss or kill the Glacytes - 2
X Pet drops don't show up in the loot text when you kill a boss - 1
X When you kill a revenant in wild and it drops something, the loot spawns 1 square to the north of where it died - 2
X Multiple WildyWyrms can spawn on the same spot - 3
- You cannot eat anchovies (intended behavior, they're only meant to be used as anchovy pizza topping)


Earth - 22
> Using the 'teleport' to house teleport or using the option to enter building mode under settings while in the skillzone causes doors to appear in the area and gives you a butler that follows you around ::skilling - 3
> Rewards sold at Castle Wars are bought with coins and not CW tickets. Instead of 300 tickets for a halo it's 300 GP.. etc - 4
> Glitched movement when you trade/challenge someone - 3
> Sometimes when a new NPC spawns or a new wave starts the NPCs will walk up to you and stop a few steps away and not even attack - 3
> Talking to the PkP Salesman to unlock trading rights using the option "500m and 1200 Pk Points" does not work correctly - 3
> If you drop an item under the hunter salesman at ::shops and logout and then back in it'll show the item you dropped floating in the air. This doesn't work at the shops at home or on other NPCs so it may just be this specific square. It only floats for a few seconds and then drops to the floor like it's suppose to. (not fixed but point awarded for reporting anyway) - 1
> The lunar spell plank make doesn't work. If you click it nothing happens. On the live game it works fine - 3
> Mysterious emblem 1 shows up as a dragon pickaxe (or). Item ID 12746 and noted 12747. The other emblems seem fine - 2


Rick - 12 + 4 = 16
> Whenever you enter the Wilderness without having enough timeplayed you get a message wich is an incorrect sentence - 1
> It might be a pathing problem, but whenever you click on an NPC to perform an action (Hunter) your character will only run to the NPC if it has moved (it won't perform the Hunter action just stands still) - 3
> Whenever you have performed an action (example: attack an NPC) and you can't get there, there are half? noclipping checks, the server notices you can't get there because something is in the way, but if your character walks back it can run throught doors/walls - 3
> Thermonuclear Smoke Devils don't clip properly with walls - 2
> Some textures seem to bug out a bit from a certain angle (known, Jagex's fault, can't fix but I didn't know about furnaces having it too) - 1
> If you walk too far after noclipping for example in the skilling area, your map will crash and turn into nothing. This will only get fixed if you perform a new maploading action such as teleporting - 2
- Skilling zone fishing area is bugged (known, was due to outdated clients)


Shandu - 11
> You cannot cut trees with an inferno adze when you have a full inventory - 2
> 'Tool leprechaun' shows up as blocked slayer tasks - 3
> You cannot unblock a blocked slayer tak - 3
> Whenever you receive a new slayer task, Duradel's head shows up - 1
X You cannot purchase an occult orb in the Grand Exchange - 2


Tezey - 10
X The minimap is not perfectly centered around your character - 1
> Titans don't get their size setting reset after detransforming - 2
> You cannot wear a reindeer hat - 2
> Double-clicking the crafting door makes it glitched - 3
X The honor ::copy player command doesn't copy the arrows/bolts slot or ring. Also doesn't copy the right amount of javs. Guessing it doesn't for all stackable attack weapon. It only copies 1 - 2


Kiss me bae - 0 + 9 = 9


Kishan - 7
> If you use "offer x" in a trade, and then attempt to use the number you chose before for another item, it'll only offer 10 - 2
> You don't face the person that you are casting magic on - 1
> Zaros gs has the spec animation of the GS you combine it with. i.e. zammy GS animation, but the ags special effect is shown - 1
> PK'ing a dragon defender does not give any PkHonor Points - 3


Ironist - 7
> In the fixed client, the right side of chat-box overlay flashes - 1
> Ahrim and Dharok Brothers spawn on the coffin and are unattackable until lured away - 3
> The 1st Black Dragon in Dragons Tele can be safespot Melee'd around the wall - 1
> For UIM gamemode, multiple pet drops hinders inventory space, as there isn't a way to Destroy/Store pets - 2
- All NPC's drop all items and do not include Clue Scrolls (intended testserver behavior)
- Upon noting items on bank (Such as Food/Potions) you must go 1 by 1 instead of "Note X" (intended behavior, but we're open to suggestions for improvement)


Candy bars - 0 + 6 = 6


R3v K1ll3r - 0 + 6 = 6


Nomad (Mrgpn) - 6
> Relogging in the Zombie Minigame might cause you to end up in someone else's game and cause you to lose progress - 3
> Clicking the door at the woodcutting area makes the deposit box unusable - 3


Sunsdragon0 - 5
> I was picking herbs and some fell to the ground (inventory full), when I tried to pick them up they acted like an unlimited stack of herbs - 5


The underdog - 5
> In the normal prayerbook, if you toggle off your quickprayers, it doesn't toggle off the protect magic prayer - 2
> Some names on the friends are shown in the ignore list instead - 3


Kylo ren - 5
> If you teleport (without animation) while cutting a tree, your character continues the animation if you teleport away - 2
> You can still receive logs while using an inferno adze - 3


Mattehh - 5
> The Jad melee attack hits too fast - 2
X You cannot challenge someone to a Clan War - 3


Rezooh - 4
> Commands don't work if you capitalize the first letter, i.e ::settings works but ::Settings doesn't - 3
> If you for example write SSs, ingame it will look like SsS so the capitalization doesn't work correctly - 1


Sir butt fux - 4
> Relogging resets being skulled - 4


Adamthalion - 4
X When going down from the top stairs in CW, you can enter the enemy team base - 4
viewtopic.php?f=11&t=63038&start=20#p570199


Muscularity - 3
> Several farming patches have the wrong timer and are never fully grown - 3


Lipe ripo - 3
> Some zombies in the zombie minigame get stuck in a strange infinite walking loop - 3


Stonerduck - 3
> Autocasting a spell while wielding a weapon (other than a staff) and then stopping autocast will change attack style - 3


J e l m o - 3
> You cannot use objects in a player-owned house when standing in another 8x8 square - 3


Jelle (Houwuh) - 3
> my permanent curses are gone. it says i have temp curses now. not sure if intended or not - 3


Xenmas - 3
> When buying an item in the GE above max cash, the game doesn't recognize that u have enough money when ur money is seperated in different tickets (1b,100m). I tried buying a divine with 3x 1b ticket and 10x 100m ticket and it didn't work but when i changed the 100m tickets to 1b it did - 3


Pf13 - 3
> On OS X, the client forces itself back open when you try to minimize it - 3


Ensignor - 3
> PK'ing a Korasi's sword does not give any PkHonor Points - 3


Dry bones537 - 3
> Walking through gardens in player-owned houses is glitchy - 3


Gully8 - 3
> The dragon claws special attack only hits twice - 3


L u s t (ovi) - 3
> When you go to the coffin in the wilderness for Correcting History, you get teleported to Varrock with an error message - 3


Rule hellboy - 3
> You cannot pick up a clue scroll from the floor when one was dropped while having a full inventory - 3


D 4 u 4 - 3
X You can't split a comp cape at a magical cape rack - 3


Zikangle3 - 3
X When you double-click the aviansie transform spell, it reduces your stats but removes all bonuses - 3


Boosted s15 - 3
X You cannot attack others through cut spiderwebs at the mage bank - 3


Nomad5678 - 3
X The corporeal beast goes invisible at certain locations - 3


Pls live - 3
> The Grand Exchange offers list shows more than is actually being sold - 3


Dawn killerx - 3
> When attempting to super-heat coal; once you click the coal you can't smelt anything else, unless you log in or out - 3


Ham69 - 3
> If you die with too many potions of the same kind (I.e sara brews) and come back to the spot, you'll end up only with only 2-4 on the floor - 3


V8power - 3
> You don't receive any PkHonor Points when looting Nex equipment from another player - 3


Lenie56 - 2
X Equipping a staff does not show 'unlimited runes' within the lunar spellbook - 2


Grant (Gdawg97) - 2
> Noted dragonfire Shield causes client to crash - 2


67techn9ne67 (Iron kush jc) - 2
> When falconry hunting sometimes the falcon says its not yours and you cant collect it even when it is yours - 2


Freeze em - 2
X Pernix body glitches through the max cape - 1
X Glacor boots wings are hidden behind the character's pants - 1


Phazey - 1
> One of the bank booths at pc does not work - 1





Rick & Im on meth
> Diagonal noclipping is back, if you walk/run diagonally and then try to stand in each other you can noclip throught walls and such - 4


Kiss me bae & Skullsnipe
> When you grapple to get to the armadyl section of the GWD it often takes you to just a white screen. You have to log out then log back in to resolve it. Same with the Zamorak bridge - 3
> You cannot buy 1B tickets - 3
> You can't set up a treasure chest in a Player-Owned House dungeon (says you need to have the NPC) - 3


Sverre (Ruler) & Motti
> Revenants spawn in the wilderness part of the underground area of the Varrock sewers - 2
> If you stand diagonally in front of the large doors at the gnome tree, it'll glitch you into the wall - 2
> The staircase at the north side of the Lumbridge castle doesn't work - 2
> Log balance, rope walk and net in agility course allows you to walk in the air if you start next to it - 3
X A door at the wizard tower teleports you to height 0 and you cannot climb up the stairs - 3
X There are Falador guards at varrock - 2
> You can light logs (that are on the floor) without a tinderbox - 3
X You cannot throw snowballs at other players anymore - 3
> There is a gnome North of Falador which isn't supposed to be there - 2


Color x (Troll n roll) & Im on meth
> Dupe: If you put max cash (2147483647gp) in the gp while you have 100m ticket(s) in your inventory it will take 100m ticket plus 2,047,483,647gp, leaving you with 200m gp in inventory. That leaves you with a total of 2,347,483,647gp (could not reproduce) - 6


Color x (Troll n roll) & Jonas (Pksasaftw)
> You can loot from 1 square away (doesn't run on top of pile) while unfrozen - 3
- You can get BH target from same IP (intended testserver behavior, doesn't work in production)


Jonas (Pksasaftw) & R3v K1ll3r
> You cannot attack someone near the Zamorak Double doors at CW - 3
> You cannot attack players with magic or ranged through open doors - 3


Jonas (Pksasaftw) & Candy bars
> You can purchase anything from the Castle Wars shop almost for free - 6

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Skiller
Developer
Posts: 2029
Joined: Fri Jun 05, 2015 11:50 pm
Location: Generally ::skilling

Re: Bughunter contest rewards handed out

Post by Skiller » Mon Mar 13, 2017 9:37 pm

Thanks so much for the generous rewards Mike, and your dedication to solving the bugs! Smart idea about the rankings as well, similar to pro sports like track and golf.

I look forward to more bug fixes and other new content! Excited to have Andres on the team too, I know he'll be working hard to help the server
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Ruler
Honor Player
Posts: 7541
Joined: Mon Nov 11, 2013 6:13 pm
Location: The Netherlands

Re: Bughunter contest rewards handed out

Post by Ruler » Mon Mar 13, 2017 9:46 pm

Awesome. Always ready to offer an helping hand, sadly I didn't have too much time available but looking at the score it still looks like I could be of help ;) Gz all. 27.5k credits in two bughunter contests, not bad.

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James
Premium Donator
Posts: 4603
Joined: Mon Dec 30, 2013 1:56 pm

Re: Bughunter contest rewards handed out

Post by James » Mon Mar 13, 2017 10:47 pm

cant wait to spend all my credits ingame
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Skiller
Developer
Posts: 2029
Joined: Fri Jun 05, 2015 11:50 pm
Location: Generally ::skilling

Re: Bughunter contest rewards handed out

Post by Skiller » Mon Mar 13, 2017 10:54 pm

James wrote:cant wait to spend all my credits ingame
Lol he did give them to you
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Ruler
Honor Player
Posts: 7541
Joined: Mon Nov 11, 2013 6:13 pm
Location: The Netherlands

Re: Bughunter contest rewards handed out

Post by Ruler » Mon Mar 13, 2017 11:03 pm

James wrote:cant wait to spend all my credits ingame
In case you get unbanned xx

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Troll n roll
Premium Donator
Posts: 2004
Joined: Thu Jun 27, 2013 10:05 pm
Location: ❄ My Igloo ❄

Re: Bughunter contest rewards handed out

Post by Troll n roll » Mon Mar 13, 2017 11:14 pm

Congrats to Earth, Candy Bars, and Kishan!
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Adam the lion wrote:If you are making super pots for profit on an rsps, you really need to re-evaluate your life.

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Mike
Programmer
Posts: 6306
Joined: Sun Nov 01, 2009 8:00 pm
Location: PkHonor HQ

Re: Bughunter contest rewards handed out

Post by Mike » Mon Mar 13, 2017 11:21 pm

Color x wrote:Congrats to Earth, Candy Bars, and Kishan!
:troll:


And Rick (on pure rick)

They got their credits alright. Good luck to them getting their accounts back though.

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Jonas
Fanatic
Posts: 4921
Joined: Mon Aug 26, 2013 8:50 pm
Location: Lithuania.

Re: Bughunter contest rewards handed out

Post by Jonas » Mon Mar 13, 2017 11:28 pm

Mike wrote:
Color x wrote:Congrats to Earth, Candy Bars, and Kishan!
:troll:


And Rick (on pure rick)

They got their credits alright. Good luck to them getting their accounts back though.
:iseewhatyoudidthere:
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Skullsnipe
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Joined: Sat Apr 13, 2013 3:10 am
Location: Rapsey's Basement

Re: Bughunter contest rewards handed out

Post by Skullsnipe » Mon Mar 13, 2017 11:47 pm

Thanks for the very generous rewards Mike, glad I was able to help out :)
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