Castle Wars teaser

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Donderstone2
Programmer
Posts: 852
Joined: Tue Apr 02, 2013 1:01 pm

Re: Castle Wars teaser

Post by Donderstone2 » Thu Aug 21, 2014 1:12 am

Shihao wrote:will absolutely everything work like stepping stoness ect...
By looking at the video, you would know that already works.

Shihao
Known Venturer
Posts: 132
Joined: Fri Jun 14, 2013 11:29 pm

Re: Castle Wars teaser

Post by Shihao » Thu Aug 21, 2014 1:19 am

Donderstone2 wrote:
Shihao wrote:will absolutely everything work like stepping stoness ect...
By looking at the video, you would know that already works.
i didn't have time sorry thanks though

Baest
Junior Member
Posts: 92
Joined: Fri Jul 19, 2013 9:14 am

Re: Castle Wars teaser

Post by Baest » Tue Aug 26, 2014 7:03 pm

Donderstone2 wrote:
Shihao wrote:will absolutely everything work like stepping stoness ect...
By looking at the video, you would know that already works.
Wall ropes would not be very hard to create. If you use the rope on the wall, start the animation (if there is one), then create the object and start a timer. After 5 minutes or however long, the object gets removed.
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