11 November Updates: QoL and bugfixes

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Mike
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11 November Updates: QoL and bugfixes

Post by Mike » Fri Nov 11, 2022 12:12 pm

Quality of Life and Bugfixes


Today we are seeing a large number of Quality of Life (QoL) changes and bugfixes. A huge thank you to both @Nazuths and @Raj for their hard work on this major update.

Important note: Everyone's blocked slayer task list has been reset in this update. As blocked tasks are now slayer master specific, you will have to set your blocked tasks again at the slayer masters.



QoL changes:
  • Nex item degradation has been converted to a charge system. Items in inventories and banks are automatically converted, with Ancient Repair kits being returned based on the old degradation state. Collection logs will be updated the first time you open your collection log following the update. Nex will now drop uncharged armor, rather than fully charged as it was before. On death, if your Nex item is lost, all charges will be removed and it'll be dropped on the ground. No repair kits will be dropped. Nex items from the refund store have not been automatically converted, but will be converted on your next login after withdrawing them.
  • The Nex altar has been replaced with a different model, and a right-click "teleport" option has been added which will bring you out of the room. If you have an Ancient Ceremonial set on your account, it will bring you to the entrance to Nex's room. If not, it will bring you inside the Frozen Door, where you can reobtain your Zaros killcount.
  • Blocked Slayer tasks are now Slayer master specific, you no longer have to remove your entire block list, then pick new blocks when switching between Slayer masters.
  • Pathing for stacked entities has been improved. The bug from this thread will no longer occur (viewtopic.php?f=14&t=83055).
  • Several bank booths have been implemented, Lumbridge basement has been added with a chest spawn.
  • Quantity of Nature runes in ::shops has increased from 100 to 1000.
  • Killcount required for the different CoX capes now includes both regular CoX and Challenge Mode CoX.
  • You will now be shown the total price of repairing all your barrows equipment when talking to the weird old man.
  • Barrows equipment can now be repaired while in noted form.
  • When shearing sheep with a full inventory, wool is now dropped on the ground.
  • The message indicating wave 30 is the last wave for Endless mode in Zombies minigame has been removed to avoid confusion.
  • A Server-wide message was added whenever a player completes a tab or the entire Collection Log .
  • Musketeer hat, Fishbowl and net and Black pickaxe have been added to the Collection Log.
  • Armadyl's Grapple has been added to the Commander Zilyana collection log.
  • Olmlet (and metamorphosed variants) can now be traded in at the Pet Trader, reward is rolled in the same way a unique is rolled in Chambers of Xeric.
  • Clan and proximity drop broadcasts will now use the average price range value, rather than the low value.
  • You may now enter the Cerberus lair without a task, in the event of an untimely death. Attacking Cerberus off task will still not work.
  • When in both the PkHonor help clan and another clan, messages in the help clan will be displayed in a slightly darker shade.
  • Watson has a new dialogue option which allows you to check which clue scrolls you need to exchange, without activating the actual exchange.
  • Presets can now contain empty coal bags.
  • Edible seaweed now has a destroy option.


Bugfixes:
  • Visual bug on Mystic Dusk Top and Elder chaos hood were fixed.
  • Metamorphosed Olmlet will no longer disappear when banked.
  • A visual glitch causing other players to not see the Ice Demon and Shamans range and special attacks has been fixed.
  • Sleepwalkers at the Nightmare will now walk through players instead of being blocked by them.
  • Leather item crafting level requirements and experience rewards are now properly implemented.
  • Noted inquisitor hauberk and plateskirt can now be alched and traded.
  • Tormented Demons, Ice Strykewyrms and Barrelchest teleports from Teleport interface will now bring you to an instance as an ironman, instead of putting you together with regular players.
  • Vespula drops should now always be global, for both ironman and regular players, not depending on who did most damage. This should also fix the issue where ironman could not see Vespula drops (even in a solo).
  • Vasa Nistirio could be attacked in rock form by using magic spells, Glowing crystal seemed to be aggressive to players when it could reach the player, additionally Glowing crystal objects would not be spawned properly when a new part of the map loaded (i.e. would indicate it is not a focused crystal when it was). All these bugs should now be fixed.
  • Teleport to house would require 2 law runes and 6 air runes in combat, it now correctly uses 1 law rune and 3 air runes.
  • Certain items would not give proper Godwars dungeon protection, this should be fixed.
  • Jade bolts no longer miss their respective ranged strength.
  • (Corrupt) Statius's warhammer now hits faster with 5 ticks in between attacks (instead of 6 ticks).
  • (noted) Dragonbone necklace can now be alched.
  • Imbued god capes, tanzanite/magma helm (uncharged), ferocious gloves and the Neitiznot faceguard can now be noted.
  • Elite clue scrolls would be awarded on a PvP kill even if the killer already had an Elite clue scroll in the bank, this can no longer occur.
  • Sotetseg's ranged level was incorrect, it now has the correct level of 250.
  • Fixed a bug causing certain death piles not to show up on death.
  • Healers in the Inferno will properly spawn when completing multiple runs without logging out.
  • Storing godsword hilts in looting bags has been fixed.
  • UIMs will have pets sent to their refund boxes rather than their inaccessible bank.
  • Players using the Teleport Crystal for the Bounty Hunter minigame will no longer be able to teleport to the risk fight area.
  • The seed dibber's animation has been fixed.
  • Noted lucky pets will now go to the refund box on death.
  • Fixed a bug where combining Bronze Bolts with weapon poison (+) and weapon poison (++) would not yield the correct result.
  • The Slayer Helmet effect will now be active against the Sire's Respiratory Systems while on a slayer task.
  • All warhammers have had their wielding requirements changed from attack to strength, to be in line with OSRS.
  • The Chaos Fanatic can no longer be assigned as a duo slayer task, considering it is in a single combat zone.
  • All dialogue containing the phrase "PkHonor Exchange shop" has been replaced with "PkHonor Points shop".
  • The Vesta's spear, Morrigan's javelin, and Morrigan's throwing axe special attacks have been fixed.
  • The ::layout command now has had a 3 minute cooldown when being used in the help clan.

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Arrsenic
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Re: 11 November Updates: QoL and bugfixes

Post by Arrsenic » Fri Nov 11, 2022 12:14 pm

@Nazuths @Raj OH MY !
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Empty
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Re: 11 November Updates: QoL and bugfixes

Post by Empty » Fri Nov 11, 2022 12:17 pm

so many amazing QoLs omg love this

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Re: 11 November Updates: QoL and bugfixes

Post by G2lumbinub » Fri Nov 11, 2022 12:23 pm

Yesss!!! All good QoL updates!!
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026
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Re: 11 November Updates: QoL and bugfixes

Post by 026 » Fri Nov 11, 2022 12:24 pm

My I love!
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Fe nis
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Re: 11 November Updates: QoL and bugfixes

Post by Fe nis » Fri Nov 11, 2022 12:24 pm

Yesssssssssssssssssssssssssssssssssssssssssss.
Thanks.
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Re: 11 November Updates: QoL and bugfixes

Post by The underdog » Fri Nov 11, 2022 12:50 pm

Ty lounge
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Fungamer
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Re: 11 November Updates: QoL and bugfixes

Post by Fungamer » Fri Nov 11, 2022 12:57 pm

Niceeeee
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Uim killerb
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Re: 11 November Updates: QoL and bugfixes

Post by Uim killerb » Fri Nov 11, 2022 2:14 pm

love it.
but now nex pieces show a street value and highalch price of 0 regardlees of the charges

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Re: 11 November Updates: QoL and bugfixes

Post by Enron » Fri Nov 11, 2022 4:22 pm

Uim killerb wrote:
Fri Nov 11, 2022 2:14 pm
love it.
but now nex pieces show a street value and highalch price of 0 regardlees of the charges
Yep. Can this be fixed?

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