11 November Updates: QoL and bugfixes

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026
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Re: 11 November Updates: QoL and bugfixes

Post by 026 » Fri Nov 11, 2022 4:30 pm

Enron wrote: Fri Nov 11, 2022 4:22 pm
Uim killerb wrote: Fri Nov 11, 2022 2:14 pm love it.
but now nex pieces show a street value and highalch price of 0 regardlees of the charges
Yep. Can this be fixed?
Don’t worry, prices changes are being fixed right now.
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Raj
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Re: 11 November Updates: QoL and bugfixes

Post by Raj » Fri Nov 11, 2022 4:54 pm

@Uim killerb @Enron The only thing broken right now is the actual price checker interface, because it doesn't use the live server as its data source. We're hoping it gets updated after we do the staff price update, but if not, I know the cause and can relay it to Mike. ::wealth, ::prices, and the "carried value"/"current risk" shown in the chatbox when you open the price checker are fine, but item examine and the interface values won't be for like anywhere from an hour to a week

Also to be clear, risked items are currently using the correct price values found by doing ::prices, and are accurately reflected in the "items risked on death" interface

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Uim killerb
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Re: 11 November Updates: QoL and bugfixes

Post by Uim killerb » Fri Nov 11, 2022 5:11 pm

Raj wrote: Fri Nov 11, 2022 4:54 pm @Uim killerb @Enron The only thing broken right now is the actual price checker interface, because it doesn't use the live server as its data source. We're hoping it gets updated after we do the staff price update, but if not, I know the cause and can relay it to Mike. ::wealth, ::prices, and the "carried value"/"current risk" shown in the chatbox when you open the price checker are fine, but item examine and the interface values won't be for like anywhere from an hour to a week

Also to be clear, risked items are currently using the correct price values found by doing ::prices, and are accurately reflected in the "items risked on death" interface
also when you die, you dont get the repair kit you used on it for uim i guees since i dont have the bank ?

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Rapsey
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Re: 11 November Updates: QoL and bugfixes

Post by Rapsey » Fri Nov 11, 2022 5:26 pm

:wub: :wub: :wub:

Raj
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Re: 11 November Updates: QoL and bugfixes

Post by Raj » Fri Nov 11, 2022 5:29 pm

Uim killerb wrote: Fri Nov 11, 2022 5:11 pm also when you die, you dont get the repair kit you used on it for uim i guees since i dont have the bank ?
Mike wrote: Fri Nov 11, 2022 12:12 pm On death, if your Nex item is lost, all charges will be removed and it'll be dropped on the ground. No repair kits will be dropped.
If you're not using a nex item which you're risking (because you're a UIM maybe), just uncharge it. You shouldn't be able to have two of the same charged item anyway. If you want the potential to use the charged item, you need to risk the ancient repair kits. It was a deliberate nerf to nex gear to disincentivize using it for max offense and defense while AFKing. Alternative gear provides comparable offensive stats for every style if you're worried about dying.

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Akuizm
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Re: 11 November Updates: QoL and bugfixes

Post by Akuizm » Fri Nov 11, 2022 8:44 pm

Damn, i thought the nex sets were going to be like the scythe or the abby tent. I don't use nex sets because of the lack of bank space i have. I hoard too many things

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Iron adam
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Re: 11 November Updates: QoL and bugfixes

Post by Iron adam » Fri Nov 11, 2022 8:53 pm

Akuizm wrote: Fri Nov 11, 2022 8:44 pm Damn, i thought the nex sets were going to be like the scythe or the abby tent. I don't use nex sets because of the lack of bank space i have. I hoard too many things
They are. Only two versions of each item are obtainable now. Charged and Uncharged.

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Akuizm
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Re: 11 November Updates: QoL and bugfixes

Post by Akuizm » Fri Nov 11, 2022 9:02 pm

Iron adam wrote: Fri Nov 11, 2022 8:53 pm
Akuizm wrote: Fri Nov 11, 2022 8:44 pm Damn, i thought the nex sets were going to be like the scythe or the abby tent. I don't use nex sets because of the lack of bank space i have. I hoard too many things
They are. Only two versions of each item are obtainable now. Charged and Uncharged.
still dont have room for 2 sets of each :(

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Jumping bug
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Re: 11 November Updates: QoL and bugfixes

Post by Jumping bug » Fri Nov 11, 2022 9:59 pm

Thank you guys for your hard work :D
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Isaac
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Re: 11 November Updates: QoL and bugfixes

Post by Isaac » Fri Nov 11, 2022 10:12 pm

Cool updates, good work friends.

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