22 April Updates: Chambers of Xeric bugfixes

All of PkHonor's news will be posted here.
Post Reply
User avatar
Posts: 6132
Joined: Sun Nov 01, 2009 8:00 pm
Location: PkHonor HQ

22 April Updates: Chambers of Xeric bugfixes

Post by Mike » Fri Apr 22, 2022 12:00 pm

The following bugs have been fixed in the Chambers of Xeric, a huge thanks to the community members who have reported them and to @Nazuths to help fix several of these:
  • The respawn locations in Challenge Mode have been fixed.
  • Twisted Bow damage in Challenge Mode was not always calculated properly and is now fixed.
  • Drops in the game-feed channel on Discord now properly display if a drop comes from normal mode or Challenge Mode.
  • The layouts where you would run into a wall/black area have been fixed.
  • Vespula would only drop supplies if Vespula had taken damage, this has now been fixed and drops are now based on damage dealt to the portal instead.
  • Challenge Mode target times for teams of sizes 4, 5-10 and 11-15 have been increased with 5 minutes, so they are now 40, 37 and 40 minutes respectively.
  • If a Muttadile is unable to reach the meat tree, it will become vulnerable again after a few seconds.
  • Completion time of the middle layer in Challenge mode is now displayed when completing this level.
We understand that several players have had to restart a whole raid because of the above bugs, for which we sincerely apologize. Let's hope this is now a thing of the past. If you find any more bugs, please do let us know!

User avatar
Eye of ra
Posts: 166
Joined: Wed Oct 05, 2016 12:33 am

Re: 22 April Updates: Chambers of Xeric bugfixes

Post by Eye of ra » Fri Apr 22, 2022 3:28 pm

Woooo! Thank you thank you! Can't wait to get back home 😘😘

User avatar
Honor Player
Posts: 767
Joined: Fri Sep 16, 2016 7:20 am
Location: Here

Re: 22 April Updates: Chambers of Xeric bugfixes

Post by Kenneth » Fri Apr 22, 2022 11:34 pm

Great work as always! Big ups

Post Reply