6 June Updates: STASH unit, pathing improvements

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Supa warm
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Re: 6 June Updates: STASH unit

Post by Supa warm » Mon Jun 07, 2021 12:51 am

Yo Manny!!!! This update is sick fam REACH!!!

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Why mw3
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Re: 6 June Updates: STASH unit

Post by Why mw3 » Mon Jun 07, 2021 1:52 am

Very Very good updated, I'm pleased to see that things are progressing. I was just wondering the other day when we were going to get an update, and when I heard today that there was going to be an update. I figured that it would be a simple small, stash unit upgrade. But I am thoroughly surprised, and very appreciative thanks for all the work devs!
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Jayden
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Re: 6 June Updates: STASH unit

Post by Jayden » Mon Jun 07, 2021 4:51 am

just a small one with one of the clues, any chance we can have the one that says do a raspberry emote at the rogues in the fight arena changed to "do a raspberry emote at the rogues next to the fight arena" i know its very small but the rouges arent in the fight arena, they're in the bar next to it
May the Big tiddy goth bitches surround you forever, Fly High my friend.<3

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Kenneth
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Re: 6 June Updates: STASH unit

Post by Kenneth » Mon Jun 07, 2021 5:33 am

crazy huge update great work
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Jumping bug
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Re: 6 June Updates: STASH unit

Post by Jumping bug » Mon Jun 07, 2021 2:17 pm

Absolutely breathtaking. Words cannot describe my appreciation and admiration.

Other npc's at ::shops have a notable tab option and now as mentioned, the ranged store does too.

1. Are there any items being considered added or removed from the ranger shop or any other npc shop?

2. Are there any plans to add any notable tabs to any of the other npc shops?
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Mike
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Re: 6 June Updates: STASH unit

Post by Mike » Mon Jun 07, 2021 2:36 pm

Jumping bug wrote: Mon Jun 07, 2021 2:17 pm 1. Are there any items being considered added or removed from the ranger shop or any other npc shop?

2. Are there any plans to add any notable tabs to any of the other npc shops?
That mostly depends on what the players want and need. If they want other noted shops, there's an ideas forum for that ;)

Edit: while working out yesterday's update, I had noticed a few odd lines of pathing code that were included in the pathing improvements of 23 April. It turns out that they were causing some serious issues, which are now hopefully also fixed (I didn't know that changing those lines would actually fix some pathing bugs). Please let us know if there are any other problems or bugs related to pathing!

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Respire1337
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Re: 6 June Updates: STASH unit, pathing improvements

Post by Respire1337 » Tue Jun 08, 2021 1:52 pm

Damn, whoever suggested the OSRS item looks and V's shield is really handsome. Really good job guys, felt like I was reading a book, not an RSPS update thread :P
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Kash
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Re: 6 June Updates: STASH unit, pathing improvements

Post by Kash » Tue Jun 08, 2021 2:02 pm

Respire1337 wrote: Tue Jun 08, 2021 1:52 pm Damn, whoever suggested the OSRS item looks and V's shield is really handsome. Really good job guys, felt like I was reading a book, not an RSPS update thread :P
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Isaac
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Re: 6 June Updates: STASH unit, pathing improvements

Post by Isaac » Tue Jun 08, 2021 2:16 pm

Amazing update guys, appreciate the UIM QOLs and bug fixes. Makes it a tough but more bearable game mode overall! I like a challenge!

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Re: 6 June Updates: STASH unit, pathing improvements

Post by Uim legolas » Tue Jun 08, 2021 2:18 pm

Isaac wrote: Tue Jun 08, 2021 2:16 pm Amazing update guys, appreciate the UIM QOLs and bug fixes. Makes it a tough but more bearable game mode overall! I like a challenge!
Well said!

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