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Re: 18 June Updates - QoL, developer promotions

Posted: Tue Jun 18, 2019 3:59 pm
by Thoby
A iron girl wrote:Since the ring of wealth collects coin, can we make ex-ex and lucky pets do the same? Ex-ex takes 2 ring of wealths to create.
This was taken into consideration when developing it, but I personally think this would be too overpowered. Basically anyone has a lucky pet, and it's the payoff of actually using a ring of wealth instead of a different ring. Atleast, that's my take on it.

Feel free to make a suggestion for it. If it gets enough support it shall be added.
A iron girl wrote:The wildy chest gives dragon darts, but all previous sources gave dragon darts p++. Can we change the wildy chest to give dragon darts p++ instead? More of an QoL thing so that these darts can stack.
Indifferent about this. I kind of like that idea that the best available dart type (the poisoned one) is only gotten from PvM.
Will be ok wrote:Congratulations to thoby and Jeremy! That’s huge hopefully this will be what the server needed so updates can get done in a quick fashion now, excellent work all of you guys there QOL updates are great and really do make a huge difference.
Thank you! Hopefully we will be able to release updates more frequently now.

Re: 18 June Updates - QoL, developer promotions

Posted: Tue Jun 18, 2019 3:59 pm
by Thearlygamer
So much content, amazing and congratulations on the new Developer status guys, great work and well deserved.

A couple suggestions though.

Don't make us get 2x of every cape to get the cape and hood, having 1x should change both IMO.


Now that we have a full functioning warriors guild, can we take the d defender off KQ and add it to where it belongs? Also, add a different drop to KQ, and change the reward from the Wise Old Man Achievs, to unlock the ability to go downstairs and kill Cyclops for a D Defender

Re: 18 June Updates - QoL, developer promotions

Posted: Tue Jun 18, 2019 4:05 pm
by Jelle
Mike wrote:
  • Fixed the 'Challenge'-option at Clan Wars, which wasn't functional for a little while. It's now possible to challenge other players to a Clan Wars.
viewtopic.php?f=67&t=70856&hilit=clan+wars
it was broken for over 2 years lol

anyways nice updates

Re: 18 June Updates - QoL, developer promotions

Posted: Tue Jun 18, 2019 4:05 pm
by Ely
Congratulations on the promotions!

Also great work on the QoL updates :thumbsup:

Re: 18 June Updates - QoL, developer promotions

Posted: Tue Jun 18, 2019 4:08 pm
by Troll n roll
Wow, lots of QoL stuff.

Congrats new devs!

Re: 18 June Updates - QoL, developer promotions

Posted: Tue Jun 18, 2019 4:12 pm
by Mike
I've noticed that I accidentally forgot to include a part of Thoby's work, so a couple of the listed changes (Cyclops head drop, black mask warning) have not been added to the game as of yet. I plan to fix this in another update tomorrow. Our apologies for this.

Also: I plan to finish my work on Skotizo by the end of next week, so look forward to it!

Re: 18 June Updates - QoL, developer promotions

Posted: Tue Jun 18, 2019 4:13 pm
by Isaac
Amazing updates here Mike and devs, definitely good for the game. Congratulations also to our new developers, excited for future content!

Re: 18 June Updates - QoL, developer promotions

Posted: Tue Jun 18, 2019 4:23 pm
by Thierryu1
Fixed up the droptable of the Cyclops at the Warriors' Guild, they now drop more interesting items. Alongside now having a small chance of dropping a wearable cosmetic Cyclops head.
Ah yes, been praying heaps for such important things to be implemented.

Re: 18 June Updates - QoL, developer promotions

Posted: Tue Jun 18, 2019 4:26 pm
by Equivalent
Awesome updates xx

Re: 18 June Updates - QoL, developer promotions

Posted: Tue Jun 18, 2019 4:30 pm
by Ara2rule
Thank you guys for all the great work you put into the server!