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30 July Updates - bugfixes

Posted: Mon Jul 30, 2018 12:21 pm
by Mike
  • Fixed not being able to trade or alch zenyte shards and ballista springs
  • Fixed a bug where Demonic Gorillas were not immune to venom
  • You can no longer set up a dwarf multicannon within the area where demonic and tortured gorillas reside
  • Demonic gorillas have had their attack and defense levels reduced along with their aggro range
  • Several drops have been added to demonic and tortured gorillas (coins, onyx, prayer potion, key halves, rune/addy bar), while rune javelin head drops have been lowered. Keep in mind that tortured gorillas have exactly the same droptable as demonic gorillas, except everything is 10x as rare
  • You can now fletch arrow shafts and javelin shafts from any kind of log (normal, oak, willow, maple, yew and magic). Each higher tier of logs yields 15 more shafts (meaning magic logs yield 90 arrow/javelin shafts)
  • Javelin shaft fletching now yields 120 XP per 15 shafts, rather than 100
  • Fixed a bug where you would become invisible when teleporting away right after using a royal seed pod
  • Fixed a bug where crafting a diamond amulet did not count toward completion of the appropriate Wise Old Man achievement
  • Fixed a bug where you could be assigned a new Bounty Hunter target right when you are dying
  • Fixed a wrong message being displayed when you don't have any cooked dark crabs to exchange at Piles in the wilderness resource area

Re: 30 July Updates - bugfixes

Posted: Mon Jul 30, 2018 12:55 pm
by Xsquire1
Oh wow, that was quick! Awesome!

Re: 30 July Updates - bugfixes

Posted: Mon Jul 30, 2018 1:06 pm
by Isaac
Really quick to perfect this piece of content - thanks Mike.

Re: 30 July Updates - bugfixes

Posted: Mon Jul 30, 2018 3:10 pm
by Troll n roll
Nice fixes!

Re: 30 July Updates - bugfixes

Posted: Mon Jul 30, 2018 4:53 pm
by Ice13arrage
Nice fixes, I like this :).

Side note: How are we supposed to know something like "Keep in mind that tortured gorillas have exactly the same droptable as demonic gorillas, except everything is 10x as rare" without reading the news post? I usually just go on the wiki for the drops list and assume the rates are correct on that?

Re: 30 July Updates - bugfixes

Posted: Mon Jul 30, 2018 5:21 pm
by Its buble
Ironman Master race!! Thanks for this Mike!! :D
Ice13arrage wrote:Nice fixes, I like this :).

Side note: How are we supposed to know something like "Keep in mind that tortured gorillas have exactly the same droptable as demonic gorillas, except everything is 10x as rare" without reading the news post? I usually just go on the wiki for the drops list and assume the rates are correct on that?
In response to your side note, They're always correct "WHEN UPDATED" Read Mike's news posts for updates as they're the place to get the juicy info first! :D

Re: 30 July Updates - bugfixes

Posted: Mon Jul 30, 2018 6:05 pm
by Slap a ho
Its buble wrote:Ironman Master race!! Thanks for this Mike!! :D
Ice13arrage wrote:Nice fixes, I like this :).

Side note: How are we supposed to know something like "Keep in mind that tortured gorillas have exactly the same droptable as demonic gorillas, except everything is 10x as rare" without reading the news post? I usually just go on the wiki for the drops list and assume the rates are correct on that?
In response to your side note, They're always correct "WHEN UPDATED" Read Mike's news posts for updates as they're the place to get the juicy info first! :D
Can you not put :D at the end of every sentence? It makes you look like you’re 12.

OT: glad to see the attentiveness to the new content & quick hotfixes.

Re: 30 July Updates - bugfixes

Posted: Mon Jul 30, 2018 6:16 pm
by Hello no cc
Troll n roll wrote:Nice fixes!
Band

Re: 30 July Updates - bugfixes

Posted: Mon Jul 30, 2018 7:23 pm
by Iron502
Awesome! thanks so much for the really quick updates mike!

Re: 30 July Updates - bugfixes

Posted: Mon Jul 30, 2018 8:35 pm
by Kenneth
Good work Mike, thanks for the content!