22 May updates

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Simon
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Re: 22 May updates

Post by Simon » Tue May 23, 2017 6:29 am

Oh my god blowpipe is still fucking useless.

Just let chaos comp + rapid be a thing. It only works in PvM anyways.

Chaos comp lacks the +10% ranged damage that other comp capes have. Blowpipe is still outclassed by literally every other ranged weapon. A magic shortbow/chaotic crossbow/rune knives with a chaos cape still outhit a blowpipe.

Stop trying to limit the blowpipe and just implement it as-is. All these restrictions are unnecessary attempts at limiting a PvM-ranged weapon.
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Grizzly mint
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Re: 22 May updates

Post by Grizzly mint » Tue May 23, 2017 6:52 am

ok well now i can't kill it on my alt either... another despawn glitch.
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Ruler
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Re: 22 May updates

Post by Ruler » Tue May 23, 2017 8:01 am

Awesome updates Mike, especially the despawn glitch was really needed for whoever was experiencing it.
Friendly reminder :D
Mike wrote:
Sverre wrote: What happened to this? =]
Got an elite yesterday and it's not in my bookcase so I assume this wasn't added yet right?
Actually forgot about that one. Next update, I promise :P

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Grizzly mint
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Re: 22 May updates

Post by Grizzly mint » Tue May 23, 2017 9:21 am

Sverre wrote:Awesome updates Mike, especially the despawn glitch was really needed for whoever was experiencing it.
Friendly reminder :D
Mike wrote:
Sverre wrote: What happened to this? =]
Got an elite yesterday and it's not in my bookcase so I assume this wasn't added yet right?
Actually forgot about that one. Next update, I promise :P
the despawn glitch wasn't fixed lol. i got it on 2 accounts today.
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Pearlescent
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Re: 22 May updates

Post by Pearlescent » Tue May 23, 2017 6:01 pm

Simon wrote:Oh my god blowpipe is still fucking useless.

Just let chaos comp + rapid be a thing. It only works in PvM anyways.

Chaos comp lacks the +10% ranged damage that other comp capes have. Blowpipe is still outclassed by literally every other ranged weapon. A magic shortbow/chaotic crossbow/rune knives with a chaos cape still outhit a blowpipe.

Stop trying to limit the blowpipe and just implement it as-is. All these restrictions are unnecessary attempts at limiting a PvM-ranged weapon.
This sums it up pretty perfectly

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Mike
Programmer
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Location: PkHonor HQ

Re: 22 May updates

Post by Mike » Tue May 23, 2017 6:14 pm

Pearlescent wrote:
Simon wrote:Oh my god blowpipe is still fucking useless.

Just let chaos comp + rapid be a thing. It only works in PvM anyways.

Chaos comp lacks the +10% ranged damage that other comp capes have. Blowpipe is still outclassed by literally every other ranged weapon. A magic shortbow/chaotic crossbow/rune knives with a chaos cape still outhit a blowpipe.

Stop trying to limit the blowpipe and just implement it as-is. All these restrictions are unnecessary attempts at limiting a PvM-ranged weapon.
This sums it up pretty perfectly
Stop being a whiny little bitch.

If you want something changed, we have the in-game suggestions forum for that. Posting your rants on here won't change a thing. Rational discussion and community support is what you need, rather than being a crybaby.

A iron girl
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Re: 22 May updates

Post by A iron girl » Tue May 23, 2017 6:38 pm

Ross wrote:
Grant wrote:
Mike wrote:
  • The toxic blowpipe now has increased attack speed in PvM, so now it works exactly like OSRS. However, you cannot use the rapid stance while wearing a Completionist Cape (Chaos)
So the blowpipe on rapid settings on any other cape, is now the same as chaos on accurate. Meaning that wearing a chaos cape is completely pointless with Blowpipe now.
Using accurate setting but getting the rapid dps, that's pointless?

I wonder how it compares to unholy comp + rapid blowpipe

Pearlescent
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Re: 22 May updates

Post by Pearlescent » Fri May 26, 2017 12:31 pm

Mike wrote:
Pearlescent wrote:
Simon wrote:Oh my god blowpipe is still fucking useless.

Just let chaos comp + rapid be a thing. It only works in PvM anyways.

Chaos comp lacks the +10% ranged damage that other comp capes have. Blowpipe is still outclassed by literally every other ranged weapon. A magic shortbow/chaotic crossbow/rune knives with a chaos cape still outhit a blowpipe.

Stop trying to limit the blowpipe and just implement it as-is. All these restrictions are unnecessary attempts at limiting a PvM-ranged weapon.
This sums it up pretty perfectly
Stop being a whiny little bitch.

If you want something changed, we have the in-game suggestions forum for that. Posting your rants on here won't change a thing. Rational discussion and community support is what you need, rather than being a crybaby.
Done
viewtopic.php?f=73&t=66172

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