The biggest update in PkHonor history!!!

All of PkHonor's news will be posted here.
Locked
User avatar
Mike
Programmer
Posts: 6297
Joined: Sun Nov 01, 2009 8:00 pm
Location: PkHonor HQ

The biggest update in PkHonor history!!!

Post by Mike » Fri Dec 30, 2016 8:26 pm

Major improvements
> Fullscreen and resizable modes with support for multi-monitor setups!
> Perfect pathing and following for the first time in 7 years! No more improper following, getting stuck while following or walking in the wrong direction!
> Improved hit delays on melee, ranged and magic attacks - go brid and one-tick some poor fellas.
> The complete OSRS world as it was on September 2016! This also means we now have the ability to add all OSRS items and NPC's, such as Zulrah, Callisto, Vet'ion, Venenatis, the Crazy Archeologist, Lava dragons and many more!


New year's events: Double Castle Wars tickets and +50% PkHonor Points for 7 days!
Starts in:


Ends in:



New features
> You can now use the 'Print Screen' button on your keyboard to take an in-game screenshot, which gets saved in your screenshot folder (as an alternative to the ::screenshot or ::ss commands). This is often shortened to 'Prt Scr'.
> You can now have one clue scroll of each tier (easy, medium, hard and elite)!
> Your progress within the Zombie minigame is now saved on logout or server restart and can be resumed when you log in (similar to the fight caves)
> Zombie minigame rewards have been greatly buffed:
- Campaign mode (12 waves) yields 120 PkHonor Points and 60M coins if you win. If you lose, you get (wave * 6) PkHonor Points and (wave * 3M) coins.
- Survival mode (20 waves) yields 200 PkHonor Points and 100M coins if you win. If you lose, you get (wave * 6) PkHonor Points and (wave * 3M) coins.
- Deathmatch mode (30 waves) yields 350 PkHonor Points and 175M coins if you win. If you lose, you get (wave * 8) PkHonor Points and (wave * 4M) coins.
- Endless mode yields (wave * 8) PkHonor Points and (wave * 4M) coins when it's over.
> Autocast any spell without staff by right-clicking the spell in your spellbook
> Change the destination of your Home Teletabs by right-clicking it and choosing 'Toggle destination'
> Most hunter XP rates on most creatures have been buffed, along with the catch rates on implings
> Capitalize Any Word, In Public Chat As Well As Private Messages And Yell
> There is now a 'special attack' button near the minimap, showing your special energy. Clicking the orb will cause you to perform a special attack.
> New combat interfaces with combat style & XP information on mouse hover
> The butler is no longer afraid of coming into the dungeon!
> You can now retrieve an (untradeable) magic stone when removing a magic chest or demonic throne from your Player-Owned House
> Improved combat style handling when switching weapons
> Salamanders now work properly with the right styles
> 100M and 1B tickets are now preserved within the Grand Exchange, so you will no longer end up with needless stacks of coins (although all 1B tickets are automatically converted to 100M tickets when withdrawing cash)
> Adjust the brightness of your client
> You can now be in the Pkhonor clan channel and any other cc at the same time. Use \ (backslash) to talk in the PkHonor clan channel, / (forward slash) to talk in your regular cc.
> There is now background fog (actually just a different background color rather than black), can be toggled through Display settings
> Most doors, gates and double doors in the world now work properly
> Use any combination of coins, 100M tickets and 1B tickets for most in-game expenses (such as shop purchases, unlocking trade rights, etc.)
> 'Make X' while smithing silver or gold
> 'Offer X' and 'Withdraw X' in both trade and duel
> Fixed a bug where damage you dealt to the first form of the Kalphite Queen didn't count towards getting a drop
> There is now a 'House Options' button in the settings panel, allowing you to change PoH settings or teleport to your own or someone else's house
> Added public chat effects (such as red:text, wave:text, wave2:text etc., see the OSRS wiki for all effects). You can disable this in your settings.
> Toggle roofs on or off
> Toggle data orbs near the minimap on or off (in fullscreen or resizable mode)
> Transparent chat box or side panel (through Display options, in fullscreen or resizable mode)
> Choose between oldschool- or modern-style side panel (in fullscreen or resizable mode)
> Show/hide your chatbox or side panel (in fullscreen or resizable mode)
> You can now note/unnote any items by 'using' them on a bank booth or banker
> Ultimate Ironman Mode players can use the refund box to store pets & cash (but nothing else)


Minor improvements and bugfixes
> You now get a chat notification whenever an NPC drops an item worth 1M or more. When over 10M, the notification is colored blue (so disabling game messages will only show notifications for NPC drops worth 10M+)
> Player-owned houses no longer have glitched or jagged roofs or second floors
> Some objects in player-owned houses (large orrery, oak tree & yew tree) no longer glitch through objects and floors
> Steadfast, Ragefire and Glaiven boots have received a visual make-over
> Pernix Cowl, Morrigan's Coif and Zuriel's hood have received a make-over
> All Battle-mage, Vanguard, Trickster and Ancient Ceremonial boots and gloves have received a make-over (so they no longer cause glitched animations)
> Fixed a visual bug with any modern RS legs or robe legs where your boots would show through your legs (this was the case with 3rd Age Druidic Robe Legs, Pernix Chaps, Ancient Ceremonial Robe Legs and some others)
> Ironman Mode players and Ultimate Ironman Mode players now get a suit of special iron armour on first login. Players who created an Ironman Mode account before the update can purchase this in the supplies store
> Fixed a bug where banks with 790 or more items would cause the last few items to not be displayed
> Implings have been moved to Puro-Puro
> There is now an Undead Max Hit Dummy at Edgeville (the regular Max Hit Dummies no longer count as undead)
> Custom objects (such as the Varrock bank booths or Edgeville Fountain) are now instantly loaded
> Fixed a glitch where the account pin interface would get closed in some special cases (preventing you from doing anything until you relog)
> You can now use 'Check steps' on any clue scroll to see how many steps you've completed
> You can now use 'Check' on an enchanted slayer gem, which will give a message in your chatbox showing how many kills are left on your task
> Fixed the rune & level requirements on several Lunar spells
> Clan names no longer have to be unique
> Fixed the graphical effect on Granite Maul special attacks
> Anvils are now left-clickable. The server will automatically determine what type of bar to smith, depending on the bars you have in your inventory
> There is now working furnace at Edgeville
> There are some new rune rocks near the Frost Dragons near the deep wilderness agility course
> Several small visual improvements have been made at the 3 agility courses
> New improved interface to choose your account type when you create a new account
> The algorithm for determining which coins or tickets to take from your inventory (when spending money through a shop, the GE, ...) has been improved
> Slightly improved balloon popping in the Drop Party room: instead of instantly popping a balloon, you will now perform the 'stomp' animation, then after a random delay of 0.6s - 0.9s, you'll pop the balloon. This makes drop parties slightly more fair towards players with a high ping.
> When changing your appearance at the make-over mage, your current appearance will be shown instead of the 'default' (typical bald) male character. Same for when making a new account.
> Fixed a bug where your character would only show a head (and nothing else) if you don't complete your character creation the first time you log in
> Throne room benches can now be walked towards
> I bet the Make-Over Mage touches himself at night (herself? Apache helicopter?)


.. and dozens of other improvements and bugfixes not even listed here, many of which are technical in nature, but all of which contribute to a better and more enjoyable gameplay!


Please note: highscores are currently disabled (as in, they don't get updated for the time being). We will enable them again in a couple of days, once we've completed our work on them. We'll also include a third highscores list for Ultimate Ironman Mode, which will soon be enabled!

User avatar
Jeremycorbyn
Premium Donator
Posts: 50
Joined: Thu Jun 23, 2016 7:13 pm

Re: The biggest update in PkHonor history!!!

Post by Jeremycorbyn » Fri Dec 30, 2016 11:00 pm

FIRST
Image

User avatar
The underdog
Premium Donator
Posts: 6480
Joined: Sun Jan 26, 2014 11:53 pm
Location: Loc
Contact:

Re: The biggest update in PkHonor history!!!

Post by The underdog » Fri Dec 30, 2016 11:02 pm

LAST
#Justice4Church

User avatar
Floriduh
Premium Donator
Posts: 405
Joined: Mon Jan 26, 2015 7:43 pm

Re: The biggest update in PkHonor history!!!

Post by Floriduh » Fri Dec 30, 2016 11:04 pm

2rd
Signature courtesy of Retsnom
Image

User avatar
Jon
Honor Player
Posts: 4704
Joined: Mon Jun 10, 2013 6:31 pm
Location: Iowa, USA
Contact:

Re: The biggest update in PkHonor history!!!

Post by Jon » Fri Dec 30, 2016 11:05 pm

Mike wrote:> I bet the Make-Over Mage touches himself at night (herself? Apache helicopter?)
Lmfao.
Image

User avatar
Cat
Wise One
Posts: 523
Joined: Fri Aug 19, 2016 9:12 pm
Location: ☾ ✧

Re: The biggest update in PkHonor history!!!

Post by Cat » Fri Dec 30, 2016 11:06 pm

~Anxious~

Flareblazer
Premium Donator
Posts: 13
Joined: Tue May 14, 2013 6:00 am

Re: The biggest update in PkHonor history!!!

Post by Flareblazer » Fri Dec 30, 2016 11:12 pm

I'm proud

Iron mtndew
Rookie
Posts: 13
Joined: Sat Jul 16, 2016 1:54 am

Re: The biggest update in PkHonor history!!!

Post by Iron mtndew » Fri Dec 30, 2016 11:13 pm

mike how can we get on the test server and play?

User avatar
Jon
Honor Player
Posts: 4704
Joined: Mon Jun 10, 2013 6:31 pm
Location: Iowa, USA
Contact:

Re: The biggest update in PkHonor history!!!

Post by Jon » Fri Dec 30, 2016 11:16 pm

Iron mtndew wrote:mike how can we get on the test server and play?
Re-open your pkhonor client and it should automatically start downloading the test client, as shown:
Spoiler: show
Image
Image

User avatar
Sam
Premium Donator
Posts: 722
Joined: Thu Nov 05, 2015 7:32 pm

Re: The biggest update in PkHonor history!!!

Post by Sam » Fri Dec 30, 2016 11:17 pm

Iron mtndew wrote:mike how can we get on the test server and play?

Re-open your client, i believe.
Moderator Sam

Locked