Some more improvements & corp weekend

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Mike
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Some more improvements & corp weekend

Post by Mike » Thu Sep 03, 2015 7:11 pm

Updated on 4 September 2015
> Fixed the slayer helmet which wasn't working at all since the 23 August update
> Fixed following other players which became bugged since the 23 August update
> You can now use the command ::update to see what the next update is about (only works when the server is counting down to the next restart)
> You should now be able to eat food or use a teletab while you're being dropped to 0 hitpoints. If you eat/tab after the hit is shown, you won't be able to do anything (because you're dead, obviously), but in the few milliseconds before the hit is shown, you should still be able to eat or tab. Please see if any of this still needs any improvement
> After the previous update, lowering a combat skill (with ::setlevel) still cost 100M due to a bug, but this is now free
> Duels that end with both players dying, but one player dying somewhat faster than the other, may no longer end in a draw but declare the last one to die as the winner (if you both die at exactly the same time, it's still a draw)
> Fixed a bug that allowed players to damage Nex and her minions with ruby bolts even if not at the proper stage (this fix also applies to any other kind of damage, not just ruby bolts, so we know it's fully patched)
> The corporeal beast now drops a Baby Corporeal Beast as an untradeable ultra rare drop - consider it the first of many boss pets to come. Even though it isn't part of 07scape, you have to admit it looks darn cute. It doesn't have any use at the moment, but it may receive one yet (we have yet to decide on that). Note: the pet will instantly appear in your inventory (or in your refund box for free if your inventory is full).
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> Improved the walking/standing animation of the Corporeal beast
> Barrelchest's twin brother and Barrelchest Senior now also count toward the Barrelchest slayer task
> Slayer helmet now works on all assigned NPC's. Sometimes, when you had a task assigned that has multiple valid monsters (such as kalphites), the helmet's bonuses would only work on 1 type. They now work on every valid monster for your task.
> Slayer helmet now gives +15% to your maximum melee/ranged hit, rather than adding +15% to your strength level

Corporeal weekend
During this weekend, the corporeal beast offers:
> Free access to anyone, including non premium members (through the ::event command)
> +20% droprates on all items
> +200% droprate on Baby Corporeal Beast

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Couches123
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Re: Some more improvements & corp weekend

Post by Couches123 » Thu Sep 03, 2015 7:11 pm

Nice!
Also lol, Posted in first minute of thread being up

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Ruler
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Re: Some more improvements & corp weekend

Post by Ruler » Thu Sep 03, 2015 7:14 pm

can you tell us about the droprate of those boss pets?

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Mike
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Re: Some more improvements & corp weekend

Post by Mike » Thu Sep 03, 2015 7:15 pm

Sverre wrote:can you tell us about the droprate of those boss pets?
I guess they would qualify as 'ultra rare'.

Umm owned
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Re: Some more improvements & corp weekend

Post by Umm owned » Thu Sep 03, 2015 7:15 pm

Awesome!

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Iron adam
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Re: Some more improvements & corp weekend

Post by Iron adam » Thu Sep 03, 2015 7:18 pm

Good update, looking forward to getting my pet

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Pikachu
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Re: Some more improvements & corp weekend

Post by Pikachu » Thu Sep 03, 2015 7:20 pm

Wouldn't it be better if you release a few pets at a time cause corp will be camped 24/7 now

great update btw
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Crazy fool
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Re: Some more improvements & corp weekend

Post by Crazy fool » Thu Sep 03, 2015 7:20 pm

Awesome, looking forward to more boss pets and ironman mode!

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Ruler
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Re: Some more improvements & corp weekend

Post by Ruler » Thu Sep 03, 2015 7:21 pm

Can you also tell us who gets the pet? Is it like clue scrolls (highest damage) or highest lsp (like diamonds)?
And about boss pets: http://forums.pkhonor.net/viewtopic.php?f=73&t=48279
pls

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Rawr
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Re: Some more improvements & corp weekend

Post by Rawr » Thu Sep 03, 2015 7:30 pm

Excited to hear about the first of many boss pets to come! However, is there any chance you could let people switch between the Corporal Beast & a Dark Core as the pet? Personally, I think the Dark Core looks far better. Then again, it may be best to ignore this because I always seem to want something you can't/haven't offered and it probably looks as if I'm just being difficult ;)
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